Agony (Doomed, Punishments, Third Talent) has an extremely unique debuff.
It doesn't remove itself after its last tick of damage, and instead remains, meaning the most optimal time to reapply it is when there is still 1 turn of it remaining. Which is really odd.
For clarity's sake it seems like it should remove itself after its last tick of damage, instead of waiting for... whatever it currently waits for.
Agony Oddity
Moderator: Moderator
Agony Oddity
<mex> have you heard the good word about archmage?
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal
Re: Agony Oddity
i think it may be that all damage over time talents work that way, suck as rotting disease bleeding impending doom and deadly poison