Evasion graphic bug.

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Chronosplit
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Evasion graphic bug.

#1 Post by Chronosplit »

OSX version of 1.5. See, on the rabbit: http://imgur.com/48axj9D

I noticed something similar on berserker in the race/class screen, but I haven't checked it out yet. Bulwark's Shield Wall seems to have no problems though.

EDIT: In the process of testing OpenGL shaders, disabling volumetric and distortion doesn't change anything but disabling all makes the problem disappear completely.
EDIT 2: Problem exists in all OpenGL shaders.
Last edited by Chronosplit on Fri Mar 10, 2017 5:30 am, edited 3 times in total.

Micbran
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Re: Evasion graphic bug.

#2 Post by Micbran »

Dem legs.
A little bit of a starters guide written by yours truly here.

rexorcorum
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Re: Evasion graphic bug.

#3 Post by rexorcorum »

Chronosplit, what are your OS and GPU?
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darkgod
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Re: Evasion graphic bug.

#4 Post by darkgod »

Please post your te4_log.txt after seeing that bug
Thanks :)
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Chronosplit
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Re: Evasion graphic bug.

#5 Post by Chronosplit »

rexorcorum wrote:Chronosplit, what are your OS and GPU?
OSX El Capitan, 10.11.6
3.06 GHz Intel Core 2 Duo
ATI Radeon HD 4670 256 MB

Log: working on it, the game hasn't spit out a log txt file since I updated. Strange... was the location changed?
Last edited by Chronosplit on Fri Mar 10, 2017 4:13 pm, edited 1 time in total.

Micbran
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Re: Evasion graphic bug.

#6 Post by Micbran »

On macs it was changed to be in /tmp or something.
A little bit of a starters guide written by yours truly here.

Chronosplit
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Joined: Fri Oct 09, 2015 2:27 pm

Re: Evasion graphic bug.

#7 Post by Chronosplit »

Still can't locate it, not sure what's up. Maybe if I give it a redownload that might help with the log.

EDIT: Everything still persists, nothing in /tmp. Well, in the directory found by terminal via echo $TMPDIR anyway.

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