Embers of Rage: Release date!

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darkgod
Master of Eyal
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Embers of Rage: Release date!

#1 Post by darkgod »

Image
Mark your calendars my minions!

Embers of Rage will be available on the 23rd February of the year 2016 (yes that is in one week!) !

What is Embers of Rage ?
It is the latest expansion for Tales of Maj'Eyal, and not a puny small thing at that! It is a whole new campaign that will take your characters from level 1 to 50 in a full set of brand new zones/quests/lore.

One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes.

What is inside ?
So many things! If you think a whole new campaign is great wait until you learn that you get 3 new races to play the campaign with:
  • the Orcs (obviously!), fighting for the very survival of their race; the Kruk pride is all that is left
  • the Yetis, well kinda! An orc mind in a powerful yeti's body!
  • the Whitehooves, of which I will only say the name ;)
What would be a Tales of Maj'Eyal expansion without new classes? Good thing you'll also get 3 new classes:

All of which are part of the Tinker metaclass:
  • learn to maw down your foes as a Sawbutcher, dual wielding steam-powered saws to bring hot steamy mayhem to your foes!
  • become a master Gunslinger, filling your foes with bullets fired by your steam-powered guns; be elusive, be evasive, fire away and be awesome!
  • merge machine and mind with the Psyshot, of which I will not speak any more ;)
But what would be a good tinker without items to improve and craft ? Nothing!

All tinker classes (and all other classes can learn) start with the ability to craft powerful items to improve their equipment. Do you need to run fast? strap Rocket Boots to your shoes! Do you need a quick heal? Inject a Healing Salve directly into your bloodstream! Do you love fire and flames? Strap an Incendiary Groove to your weapon!

There are over 70 crafts to choose and use.

The expansion also comes with a full contingent of artifacts, deadly foes, achievements and such. The classic stuff ;)

So, get ready! Oh and I may be posting a few teasers between now and the release, just to keep people ... teased ;)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Invain
Cornac
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Joined: Tue Jan 21, 2014 10:28 am
Location: Poland

Re: Embers of Rage: Release date!

#2 Post by Invain »

Great news! :D

Dhurke
Higher
Posts: 62
Joined: Thu Apr 11, 2013 4:41 pm

Re: Embers of Rage: Release date!

#3 Post by Dhurke »

So happy! Can't wait! Keep it up darkgod!

Zicher
Thalore
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Joined: Mon Jun 23, 2014 1:02 pm

Re: Embers of Rage: Release date!

#4 Post by Zicher »

Calendar marked as "Don't forget to send donation" - very very much looking forward to this!
A bus station is a place where buses stop.
A train station is a place where trains stop.
On my table, there is a workstation ...

Nori
Thalore
Posts: 124
Joined: Thu May 26, 2011 6:55 pm

Re: Embers of Rage: Release date!

#5 Post by Nori »

Sound delightful! Can't wait.

I'm assuming this is going to "cost" coins (dollars/euros on steam).
Any idea what you'll set that too? (Note from my perspective I'll buy it regardless)

twas Brillig
Wyrmic
Posts: 279
Joined: Sun Nov 30, 2014 9:06 pm

Re: Embers of Rage: Release date!

#6 Post by twas Brillig »

Incendiary Groove is my Flaming Lips cover band. So, needless to say, I'm excited.

Izawwlgood
Higher
Posts: 53
Joined: Thu Jan 28, 2016 5:57 am

Re: Embers of Rage: Release date!

#7 Post by Izawwlgood »

I'm wondering with the release of a subclass that sounds like it requires fairly specific gear if there will be a retweak of loot tables to make more relevant loot drops for each character?

Nyrin
Posts: 2
Joined: Thu Feb 11, 2016 1:33 am

Re: Embers of Rage: Release date!

#8 Post by Nyrin »

Izawwlgood wrote:I'm wondering with the release of a subclass that sounds like it requires fairly specific gear if there will be a retweak of loot tables to make more relevant loot drops for each character?
That would be nice. It doesn't have to be as generous as something like Diablo 3's "smart loot" (~85% appropriate-to-character), but it's going to get increasing frustrating, particularly early on in runs, when you end up totally 'dry' for your equipment. I haven't even played that much yet and I've already had plenty of runs where I clear all of the T1 dungeons with no or only a slight weapon upgrade; it feels like archers get nothing but slings and skirmishers get nothing but bows. Or mindstars. If it's going to start being chainsaws and guns, too, I have to imagine it'll be tough.

Then again, I assume that it can't be too bad given that it's already being thoroughly playtested.

Coldbringer
Archmage
Posts: 416
Joined: Mon Dec 15, 2014 10:08 pm

Re: Embers of Rage: Release date!

#9 Post by Coldbringer »

Nyrin wrote:
Izawwlgood wrote:I'm wondering with the release of a subclass that sounds like it requires fairly specific gear if there will be a retweak of loot tables to make more relevant loot drops for each character?
That would be nice. It doesn't have to be as generous as something like Diablo 3's "smart loot" (~85% appropriate-to-character), but it's going to get increasing frustrating, particularly early on in runs, when you end up totally 'dry' for your equipment. I haven't even played that much yet and I've already had plenty of runs where I clear all of the T1 dungeons with no or only a slight weapon upgrade; it feels like archers get nothing but slings and skirmishers get nothing but bows. Or mindstars. If it's going to start being chainsaws and guns, too, I have to imagine it'll be tough.

Then again, I assume that it can't be too bad given that it's already being thoroughly playtested.

That's what shops in town are for, to bridge the gap until you find good equipment.
"You could skip it, i think it drops 0 xp and 1 copper [at most], you are better off selling oxygen to beggars to become rich."

HousePet
Perspiring Physicist
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Re: Embers of Rage: Release date!

#10 Post by HousePet »

Or maybe you can craft some things?
My feedback meter decays into coding. Give me feedback and I make mods.

darkgod
Master of Eyal
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Re: Embers of Rage: Release date!

#11 Post by darkgod »

Crafting ? Now that is a grand idea! I should add that .. hum .. oh .. hehe ;)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

grouchy
Cornac
Posts: 36
Joined: Fri Jan 22, 2016 9:45 am

Re: Embers of Rage: Release date!

#12 Post by grouchy »

That's fantastic news. Thanks for all the effort. Can't wait!

rayultine
Wayist
Posts: 23
Joined: Thu Jan 03, 2013 3:09 pm

Re: Embers of Rage: Release date!

#13 Post by rayultine »

Ahhhhhhh crap. I have skipped a few updates. Over the last year, I became a parent and have been working my butt off trying to get a better job.

Now I'm clearly going to have to get sucked back into ToME!!! :twisted: :twisted: :twisted: :twisted: :twisted:

overgoat
Wyrmic
Posts: 288
Joined: Mon Sep 19, 2011 1:20 pm

Re: Embers of Rage: Release date!

#14 Post by overgoat »

Not to be that guy, but its totally 2/23. I want to try the new DLC! :)

elboyo
Halfling
Posts: 113
Joined: Thu Jan 02, 2014 4:22 am

Re: Embers of Rage: Release date!

#15 Post by elboyo »

I'm dying due to lack of DLC right now.

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