So I recently played a sun paladin and was in a situation where my path of the sun crossed through one of the smaller sandworms, there were a lot of dangerous things ahead so I was banking on the instant movement path of the sun is known for, but to my surprise, everything took a turn as I moved and displaced the worm, killing me.
I rarely feel cheated out of my lives but this certainly did feel like that :p it's a very specific situation/problem but a fix would be nice.
[1.4.3] Path of the Sun and friendlies/neutrals
Moderator: Moderator
[1.4.3] Path of the Sun and friendlies/neutrals
"As dying is one of the leading causes of death, you should avoid dying." -rekenner
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
Re: [1.4.3] Path of the Sun and friendlies/neutrals
What you think you should be able to shove around innocent sandworms instantly?
How rude.
How rude.
My feedback meter decays into coding. Give me feedback and I make mods.
Re: [1.4.3] Path of the Sun and friendlies/neutrals
Yes, actually. I was in MY ZONEHousePet wrote:What you think you should be able to shove around innocent sandworms instantly?
How rude.
"As dying is one of the leading causes of death, you should avoid dying." -rekenner
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin
"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin