Game won't launch after updating to v1.4.2 (GOG Version)

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CoolKid
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Joined: Tue Feb 02, 2016 6:57 pm

Game won't launch after updating to v1.4.2 (GOG Version)

#1 Post by CoolKid »

I have TOME v1.3.1 / 2.2.0.4 (GOG). After I launch the game (via launcher) i got update announcement (I believe it was 5 updates total). After i finish updating, i launch the game and i got white screen :(

Several Minutes Later.....

I found the problem that cause white screen. It is init.lua file from c:\Tales of Maj'eyal\game\loader\init.lua

Code Line 217 __addons_superload_order[#_ That code absolutely didn't work.

When i changed the code to dofile("/engine/init.lua") The game finally run! :D

The bad news is i lost some of the features likes exploration mode and Stone warden (which i already had it before updating the game) :(

Please, fix the loader or release update v1.4.2 for GOG version.

darkgod
Master of Eyal
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Re: Game won't launch after updating to v1.4.2 (GOG Version)

#2 Post by darkgod »

Hum strange ..

As for 1.4.2 on gog, I've sent them the builds it should be up soon :)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

CoolKid
Posts: 3
Joined: Tue Feb 02, 2016 6:57 pm

Re: Game won't launch after updating to v1.4.2 (GOG Version)

#3 Post by CoolKid »

Haha. I Solved it!

__addons_superload_order[#_ That code is incomplete.

Do this instead __addons_superload_order[#__addons_superload_order+1] = "dgo" dofile("/engine/init.lua")

Im Awesome !! :D

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