[1.3.1] Distortion Bolt has travel time and no graphic

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SolarDwagon
Posts: 2
Joined: Fri Oct 09, 2015 6:10 am

[1.3.1] Distortion Bolt has travel time and no graphic

#1 Post by SolarDwagon »

Tooltip indicates;
Travel Time: Instantaneous

Travel time is observably not instantaneous (at a global speed of 141 the bolt travels 8 tiles before the next action), and does not have a graphic at all, but can still be observed by moving the mouse over the tile it is over.

Effigy
Uruivellas
Posts: 970
Joined: Fri Oct 10, 2014 4:00 pm

Re: [1.3.1] Distortion Bolt has travel time and no graphic

#2 Post by Effigy »

It seems that proj_speed is not set for this talent, and no particle is being passed to projectile(). A comment on the wiki mentions that this projectile moves 10 tiles per turn, so maybe it's getting a default projectile speed somewhere?

If it's intended to have a speed of 10, that should probably be set in the talent's proj_speed so it shows correctly in the tooltip.

Crim, The Red Thunder
Sher'Tul Godslayer
Posts: 2000
Joined: Fri May 07, 2004 8:26 pm
Location: Nahgharash

Re: [1.3.1] Distortion Bolt has travel time and no graphic

#3 Post by Crim, The Red Thunder »

SolarDwagon wrote:Tooltip indicates;
Travel Time: Instantaneous

Travel time is observably not instantaneous (at a global speed of 141 the bolt travels 8 tiles before the next action), and does not have a graphic at all, but can still be observed by moving the mouse over the tile it is over.
I thought this got fixed at some point. It was around back in the days of B43 or so, at the least. I had graphics for it at the time however, are shaders playing an issue here?
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