[1.31] Shadowstep and Ambuscade

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Sheila
Magical Girl
Posts: 431
Joined: Wed Aug 27, 2014 11:36 am

[1.31] Shadowstep and Ambuscade

#1 Post by Sheila »

So I noticed during my recent time playing shadowblade that shadowstep fizzles 100% of the time if you try to use it with your ambuscade clone.
This didn't use to be the case and I didn't see anything like that in the changelogs since then (it's been a few versions since I won with a shadowblade)
Everything else SEEMS to work fine but this in particular is a big bummer.
"As dying is one of the leading causes of death, you should avoid dying." -rekenner

"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin

stinkstink
Spiderkin
Posts: 543
Joined: Sat Feb 11, 2012 1:12 am

Re: [1.31] Shadowstep and Ambuscade

#2 Post by stinkstink »

The ambuscade clone was made unable to teleport because people were using it to clear entire floors from the entrance.

Sheila
Magical Girl
Posts: 431
Joined: Wed Aug 27, 2014 11:36 am

Re: [1.31] Shadowstep and Ambuscade

#3 Post by Sheila »

stinkstink wrote:The ambuscade clone was made unable to teleport because people were using it to clear entire floors from the entrance.
I know the phase door/teleport didn't work for me even back then, but shadowstep still worked, it's more of a gap closer so I don't really see why that shouldn't work.
"As dying is one of the leading causes of death, you should avoid dying." -rekenner

"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin

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