Code: Select all
Added unique mod.class.Encounter/Lost merchant :: 1
[COROUTINE] registering savefilepipe thread: 0x19af9a80
[ZONE] Closed level map 1
[ZONE] Left zone World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe zone-wilderness.teaz ?=? zone-thieves-tunnels.teaz
Loading savefile /save/levoena/
Loading entities file from file /data/zones/thieves-tunnels/npcs.lua
Loading entities file from memory /data/general/npcs/thieve.lua
Loading entities file from file /data/zones/thieves-tunnels/grids.lua
Loading entities file from memory /data/general/grids/basic.lua
Loading entities file from file /data/zones/thieves-tunnels/objects.lua
Loading entities file from memory /data/general/objects/objects-maj-eyal.lua
Loading entities file from memory /data/general/objects/objects.lua
Loading entities file from memory /data/general/objects/money.lua
Loading entities file from memory /data/general/objects/gem.lua
Loading entities file from memory /data/general/objects/lites.lua
Loading entities file from memory /data/general/objects/potions.lua
Loading entities file from memory /data/general/objects/scrolls.lua
Loading entities file from memory /data/general/objects/rods.lua
Loading entities file from memory /data/general/objects/wands.lua
Loading entities file from memory /data/general/objects/totems.lua
Loading entities file from memory /data/general/objects/torques.lua
Loading entities file from memory /data/general/objects/digger.lua
Loading entities file from memory /data/general/objects/misc-tools.lua
Loading entities file from memory /data/general/objects/jewelry.lua
Loading entities file from memory /data/general/objects/staves.lua
Loading entities file from memory /data/general/objects/mindstars.lua
Loading entities file from memory /data/general/objects/knifes.lua
Loading entities file from memory /data/general/objects/whips.lua
Loading entities file from memory /data/general/objects/swords.lua
Loading entities file from memory /data/general/objects/2hswords.lua
Loading entities file from memory /data/general/objects/maces.lua
Loading entities file from memory /data/general/objects/2hmaces.lua
Loading entities file from memory /data/general/objects/axes.lua
Loading entities file from memory /data/general/objects/2haxes.lua
Loading entities file from memory /data/general/objects/2htridents.lua
Loading entities file from memory /data/general/objects/bows.lua
Loading entities file from memory /data/general/objects/slings.lua
Loading entities file from memory /data/general/objects/shields.lua
Loading entities file from memory /data/general/objects/cloth-armors.lua
Loading entities file from memory /data/general/objects/light-armors.lua
Loading entities file from memory /data/general/objects/heavy-armors.lua
Loading entities file from memory /data/general/objects/massive-armors.lua
Loading entities file from memory /data/general/objects/leather-caps.lua
Loading entities file from memory /data/general/objects/helms.lua
Loading entities file from memory /data/general/objects/wizard-hat.lua
Loading entities file from memory /data/general/objects/leather-boots.lua
Loading entities file from memory /data/general/objects/heavy-boots.lua
Loading entities file from memory /data/general/objects/gloves.lua
Loading entities file from memory /data/general/objects/gauntlets.lua
Loading entities file from memory /data/general/objects/cloak.lua
Loading entities file from memory /data/general/objects/leather-belt.lua
Loading entities file from memory /data/general/objects/world-artifacts.lua
Importing Thundernaught into world artifacts
Importing Murath into world artifacts
Importing voratun waraxe 'Blazemire' into world artifacts
Importing Voreminor the Blazequeen into world artifacts
Importing stralite greatsword 'Daimydor' into world artifacts
Importing Duskvenom into world artifacts
Importing gold amulet 'Xotta' into world artifacts
Importing Radhethad the steel mail armour into world artifacts
Importing Sunquake into world artifacts
Importing Dawnkiller the pair of hardened leather boots into world artifacts
Importing Bokusavon into world artifacts
Importing Weepkill the gold amulet into world artifacts
Importing Scorchquench into world artifacts
Importing Prismfurnace into world artifacts
Importing voratun dagger 'Dimsweeper' into world artifacts
Importing Camahad the Starguile into world artifacts
Importing Aerovea the steel greatmaul into world artifacts
Importing drakeskin leather armour 'Tempestvenom' into world artifacts
Importing quiver of ash arrows 'Carrionwoe' into world artifacts
Importing Hanirand the Jetkarma into world artifacts
Importing stralite shield 'Shimmerblur' into world artifacts
Importing Grinirach into world artifacts
Importing hardened leather sling 'Rainglory' into world artifacts
Importing Bethoma the Dourwither into world artifacts
Importing Brightreeve the dwarven-steel shield into world artifacts
Importing Sootstrider into world artifacts
Importing dragonbone wand of firewall 'Byyayon' into world artifacts
Importing Hellquick the hardened leather gloves into world artifacts
Importing Kandur the Lavareeve into world artifacts
Importing Aregatha the ash vilestaff into world artifacts
Importing hardened leather gloves 'Skytaint' into world artifacts
Importing Neruba the yew longbow into world artifacts
Importing Glowslicer into world artifacts
Importing pouch of stralite shots 'Arolravena' into world artifacts
Importing Fulibar into world artifacts
Importing Gira the voratun mail armour into world artifacts
Importing Islisemina the steel shield into world artifacts
Importing Layilaith the Torchstreak into world artifacts
Importing Betekira the stralite amulet into world artifacts
Importing voratun amulet 'Porarerin' into world artifacts
Importing Chalehad the Kindlefist into world artifacts
Importing Hathevon into world artifacts
Importing Stormbender into world artifacts
Importing reinforced leather armour 'Ivoldavea' into world artifacts
Importing Hettematir the thorny mindstar into world artifacts
Importing Belilar the Bogswift into world artifacts
Importing Bethomira into world artifacts
Importing reinforced leather armour 'Alarain' into world artifacts
Importing Tarraruiladig the steel dagger into world artifacts
Importing Prismhunger into world artifacts
Loading entities file from memory /data/general/objects/boss-artifacts.lua
Loading entities file from memory /data/general/objects/quest-artifacts.lua
Loading entities file from memory /data/general/objects/special-artifacts.lua
Loading entities file from memory /data/general/objects/staves.lua
Loading entities file from memory /data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory /data/general/objects/lore/spellhunt.lua
Loading entities file from memory /data/general/objects/lore/fun.lua
Loading entities file from memory /data/general/objects/lore/misc.lua
Loading entities file from memory /data/general/objects/lore/maj-eyal.lua
Loading entities file from memory /data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from memory /data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file /data/zones/thieves-tunnels/traps.lua
Loading entities file from file /data/general/traps/alarm.lua
Initiated zone Unknown tunnels with base_level 13
[ZONE] persisting to persist_last_zones thieves-tunnels
[ZONE] forgetting old zone rhaloren-camp
Creating level thieves-tunnels 1
Make wait background texture 295 : 2560x1440 (4096, 2048)
C Map size 40:22 :: 880
C Map seens texture: 303 (40x40)
Loading entities file from memory /data/general/objects/egos/lite.lua
Loading entities file from memory /data/general/objects/egos/infusions.lua
Loading entities file from memory /data/general/objects/egos/wands.lua
Loading entities file from memory /data/general/objects/egos/charms.lua
Loading entities file from memory /data/general/objects/egos/wands-powers.lua
Loading entities file from memory /data/general/objects/egos/totems.lua
Loading entities file from memory /data/general/objects/egos/charms.lua
Loading entities file from memory /data/general/objects/egos/totems-powers.lua
Loading entities file from memory /data/general/objects/egos/torques.lua
Loading entities file from memory /data/general/objects/egos/charms.lua
Loading entities file from memory /data/general/objects/egos/torques-powers.lua
Loading entities file from memory /data/general/objects/egos/digger.lua
Loading entities file from memory /data/general/objects/egos/rings.lua
Loading entities file from memory /data/general/objects/egos/amulets.lua
Loading entities file from memory /data/general/objects/egos/staves.lua
Loading entities file from memory /data/general/objects/egos/mindstars.lua
Loading entities file from memory /data/general/objects/egos/weapon.lua
Loading entities file from memory /data/general/objects/egos/bow.lua
Loading entities file from memory /data/general/objects/egos/ranged.lua
Loading entities file from memory /data/general/objects/egos/ammo.lua
Loading entities file from memory /data/general/objects/egos/sling.lua
Loading entities file from memory /data/general/objects/egos/ranged.lua
Loading entities file from memory /data/general/objects/egos/shield.lua
Loading entities file from memory /data/general/objects/egos/robe.lua
Loading entities file from memory /data/general/objects/egos/light-armor.lua
Loading entities file from memory /data/general/objects/egos/armor.lua
Loading entities file from memory /data/general/objects/egos/heavy-armor.lua
Loading entities file from memory /data/general/objects/egos/armor.lua
Loading entities file from memory /data/general/objects/egos/massive-armor.lua
Loading entities file from memory /data/general/objects/egos/armor.lua
Loading entities file from memory /data/general/objects/egos/helm.lua
Loading entities file from memory /data/general/objects/egos/wizard-hat.lua
Loading entities file from memory /data/general/objects/egos/light-boots.lua
Loading entities file from memory /data/general/objects/egos/boots.lua
Loading entities file from memory /data/general/objects/egos/boots.lua
Loading entities file from memory /data/general/objects/egos/gloves.lua
Loading entities file from memory /data/general/objects/egos/cloak.lua
Loading entities file from memory /data/general/objects/egos/belt.lua
Loading tile terrain/granite_wall_lichen.png
[TOME ENTITY FILTER] selected Ego 50.23527482004 75.7
[TOME ENTITY FILTER] selected basic 101.89324779953 116.7
fight: steel dagger steel dagger of massacre :: nil MAINHAND
fight: steel dagger steel dagger of massacre :: nil OFFHAND
[TOME ENTITY FILTER] selected Ego 52.184317259324 75.7
fight: cured leather armour of acid resistance steel dagger of massacre :: nil BODY
fight: cured leather armour of acid resistance steel dagger :: nil BODY
[TOME ENTITY FILTER] selected basic 108.0381057316 116.7
[TOME ENTITY FILTER] selected Double Ego 14.66654663393 45.7
Loading tile from tileset /data/gfx/shockbolt/npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Ego 61.946336502634 75.7
[TOME ENTITY FILTER] selected Ego 53.726249460793 75.7
fight: arcing steel dagger steel dagger of persecution :: nil MAINHAND
fight: arcing steel dagger steel dagger of persecution :: nil OFFHAND
[TOME ENTITY FILTER] selected Ego 61.338692951636 75.7
fight: cleansing cured leather armour steel dagger of persecution :: nil BODY
fight: cleansing cured leather armour arcing steel dagger :: nil BODY
[TOME ENTITY FILTER] selected Double Ego 28.856230163518 45.7
[TOME ENTITY FILTER] selected basic 104.88457003048 116.7
Loading tile from tileset /data/gfx/shockbolt/npc/humanoid_human_assassin.png
[TOME ENTITY FILTER] selected Ego 50.884121228595 75.7
[TOME ENTITY FILTER] selected Double Ego 28.5371143226 45.7
fight: balanced steel dagger of projection manaburning steel dagger :: nil MAINHAND
fight: balanced steel dagger of projection manaburning steel dagger :: nil OFFHAND
[TOME ENTITY FILTER] selected basic 93.509967597855 116.7
fight: cured leather armour manaburning steel dagger :: nil BODY
fight: cured leather armour balanced steel dagger of projection :: nil BODY
[TOME ENTITY FILTER] selected basic 81.746239090895 116.7
[TOME ENTITY FILTER] selected basic 106.07105907639 116.7
Loading tile from tileset /data/gfx/shockbolt/npc/humanoid_human_rogue.png
Random elite generating
Creating random boss Lisida the thief 13 level 1 classes
Adding to random boss class Archer Warrior
power types: not_power_source = power_source = technique,technique_ranged
Random boss forbade talent because of level Evasion 13
Random boss forbade talent because of level Unending Frenzy 13
Random boss forbade talent because of level Cripple 13
Random boss forbade talent because of level Heave 13
Random boss forbade talent because of level Dual Arrows 13
Random boss forbade talent because of level Switch Place 13
Random boss forbade talent because of level Spell Shield 13
Random boss forbade talent because of level Sticky Smoke 13
Random boss forbade talent because of level Venomous Strike 13
Random boss forbade talent because of level Trap Launcher 13
Random boss forbade talent because of level Bull Shot 13
Random boss forbade talent because of level Scatter Shot 13
Random boss forbade talent because of level Toxic Death 13
Random boss forbade talent because of level Perfect Strike 13
Random boss forbade talent because of level Multishot 13
Random boss forbade talent because of level Pinning Shot 13
Random boss forbade talent because of level Empower Poisons 13
Random boss forbade talent because of level Inertial Shot 13
Random boss forbade talent because of level Intuitive Shots 13
Random boss forbade talent because of level Vile Poisons 13
Random boss forbade talent because of level Rapid Shot 13
Random boss forbade talent because of level Volley of Arrows 13
Random boss forbade talent because of level Blinding Speed 13
Random boss forbade talent because of level Shoot Down 13
Random boss forbade talent because of level Strangling Shot 13
Random boss forbade talent because of level Slow Motion 13
Random boss forbade talent because of level Relaxed Shot 13
Random boss forbade talent because of level Piercing Sight 13
Adding 7 random class talents to boss
* talent T_EXOTIC_WEAPONS_MASTERY
* talent T_PRECISE_STRIKES
* talent T_FLARE
* talent T_QUICK_RECOVERY
* talent T_CRIPPLING_SHOT
* talent T_WEAPONS_MASTERY
* talent T_KNIFE_MASTERY
Loading entities file from memory /data/general/objects/random-artifacts/generic.lua
Begin randart generation: level = 13 egos = 1 gr egos = 0 rand themes = 2 points = 9 nb_powers = 5
* using themes spell,dark
* forbid power sources: antimagic
Creating randart Shadowspitter the dwarven-steel mace(gleaming dwarven-steel mace) with dark
** selected ego of daylight (normal) arcane
* adding power: vim on crit(1 points)
* adding power: resist darkness(2 points)
* adding power: increased mana(1 points)
* adding power: spellpower(1 points)
[TOME ENTITY FILTER] selected Double Greater 1.7441286446397 20.5
[TOME ENTITY FILTER] selected Greater + Ego 29.388342626833 38.5
fight: hateful quiver of ash arrows of accuracy penetrating ash longbow of nature :: OFFHAND QUIVER
[TOME ENTITY FILTER] selected Ego 98.538770467634 106.5
fight: cured leather armour of stability penetrating ash longbow of nature :: OFFHAND BODY
fight: cured leather armour of stability hateful quiver of ash arrows of accuracy :: nil BODY
Loading tile from tileset /data/gfx/shockbolt/npc/humanoid_human_thief.png
Added unique mod.class.NPC/Lisida the thief :: 1
[TOME ENTITY FILTER] selected Ego 64.358145089595 75.7
[TOME ENTITY FILTER] selected Ego 75.076320398542 75.7
[TOME ENTITY FILTER] selected Greater 4.5141838230896 10.7
fight: blazebringer's steel dagger steel dagger of projection :: nil MAINHAND
fight: blazebringer's steel dagger steel dagger of projection :: nil OFFHAND
[TOME ENTITY FILTER] selected basic 86.912762034679 116.7
fight: cured leather armour steel dagger of projection :: nil BODY
fight: cured leather armour blazebringer's steel dagger :: nil BODY
[TOME ENTITY FILTER] selected Ego 53.340203882269 75.7
[TOME ENTITY FILTER] selected Double Ego 35.331834191881 45.7
Loading tile from tileset /data/gfx/shockbolt/npc/humanoid_human_assassin.png
[TOME ENTITY FILTER] selected Greater 8.9108367306383 10.7
[TOME ENTITY FILTER] selected Ego 71.613279439356 75.7
fight: insidious steel dagger blazebringer's steel dagger :: nil MAINHAND
fight: insidious steel dagger blazebringer's steel dagger :: nil OFFHAND
[TOME ENTITY FILTER] selected Ego 72.566092120572 75.7
fight: prismatic rough leather armour blazebringer's steel dagger :: nil BODY
fight: prismatic rough leather armour insidious steel dagger :: nil BODY
[TOME ENTITY FILTER] selected Ego 48.058909109027 75.7
[TOME ENTITY FILTER] selected basic 99.672999485178 116.7
Loading tile from tileset /data/gfx/shockbolt/npc/humanoid_human_shadowblade.png
[TOME ENTITY FILTER] selected Ego 61.731302988939 75.7
[TOME ENTITY FILTER] selected basic 96.313589673191 116.7
fight: steel dagger slime-covered steel dagger :: nil MAINHAND
fight: steel dagger slime-covered steel dagger :: nil OFFHAND
[TOME ENTITY FILTER] selected basic 96.043679599107 116.7
fight: cured leather armour slime-covered steel dagger :: nil BODY
fight: cured leather armour steel dagger :: nil BODY
[TOME ENTITY FILTER] selected Double Ego 32.446414686115 45.7
[TOME ENTITY FILTER] selected basic 111.99135056758 116.7
Loading tile from tileset /data/gfx/shockbolt/npc/humanoid_human_rogue.png
Wait finished, counted 721, 216 ticks
Deleting shader 59 (is clone 0)
[STARTEVENTS] Zone events list:
[1] = {
[minor] = true
[name] = glowing-chest
[percent] = 70
}
Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall_lichen_2.png
Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall_lichen_1.png
Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall_lichen_3.png
[STARTEVENTS] Assigned events list:
[1] = {
[1] = glowing-chest
}
[2] = {
[1] = glowing-chest
}
[TOME ENTITY FILTER] selected Greater + Ego 0.16311813452354 1
Loading tile from tileset /data/gfx/shockbolt/terrain/oldstone_floor.png
Loading tile from tileset /data/gfx/shockbolt/object/chest3.png
[EVENT] glowing-chest placed at 25 12
Not gone east, no backup guardian
Running on level loads thieves-tunnels-1
[PARTY] New member, add after Levoena Levoena
Adding entity 1908 after 1908
[MUSIC] stoping Remembrance.ogg
[MUSIC] loading Zangarang.ogg sound "/data/music/Zangarang.ogg" : <static>
[MUSIC] playing Zangarang.ogg sound "/data/music/Zangarang.ogg" : <static>
[LOG] #LIGHT_RED#You carefully open the trap door and enter the underground tunnels...
[LOG] #LIGHT_RED#As you enter you notice the trap door has no visible handle on the inside. You are stuck here!
=== nil nil
[QUEST] given to table: 0x141f52e0 lost-merchant
[LOG] #LIGHT_GREEN#Accepted quest 'Trapped!'! #WHITE#(Press 'j' to see the quest log)
Updating zone name Unknown tunnels (1)
C Map minimap texture: 311 (50x50; 64x64)
[SAVEFILE PIPE] new save running in the pipe: Levoena zone :: zone-wilderness.teaz :: table: 0x0d5688f8 => table: 0x21aadff8 (8590)
Loading savefile /save/levoena/
[LOG] Levoena meditates on nature.
[LOG] Levoena deactivates Master Summoner.
Loading tile player/dwarf_female/base_01.png
==SDM 128x128 :: 128x256
[ONLINE PROFILE] saved character 75b2a595-f26e-4569-90f5-fdaebcd9b9a2
Saving JSON true
[LOG] Saving game...
Loading tile player/dwarf_female/base_01.png
==SDM 128x128 :: 128x256
[SAVEFILE PIPE] new save running in the pipe: Levoena game :: game.teag :: table: 0x150508a8 => table: 0x1e79f780 (3369)
Loading savefile /save/levoena/
[SAVEFILE PIPE] new save running in the pipe: world :: world.teaw :: table: 0x14a8b2a0 => table: 0x2ddfefe0 (1)
Loading savefile /save//
[SAVEFILE PIPE] new save running in the pipe: party entity :: 75b2a595-f26e-4569-90f5-fdaebcd9b9a2-1.3.0.charball :: table: 0x1e5079c0 => table: 0x1e0aaf30 (202)
Loading savefile /save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/levoena/zone-wilderness.teaz.tmp
Saved zipname /save/levoena/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save Levoena zone /save/levoena/zone-wilderness.teaz.tmp
Loading savefile /save/levoena/
[SAVEFILE] checked validity of type zone => all fine
Saved zipname /save/levoena/game.teag.tmp
[SAVEFILE PIPE] Checking save Levoena game /save/levoena/game.teag.tmp
Loading savefile /save/levoena/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type game => all fine
[SAVEFILE PIPE] Checking save world /save//world.teaw.tmp
Loading savefile /save//
Saved zipname /charballs/75b2a595-f26e-4569-90f5-fdaebcd9b9a2-1.3.0.charball.tmp
[SAVEFILE] checked validity of type world => all fine
[SAVEFILE PIPE] Checking save party entity /charballs/75b2a595-f26e-4569-90f5-fdaebcd9b9a2-1.3.0.charball.tmp
Loading savefile /save/party/
[SAVEFILE] checked validity of type entity => all fine
[ONLINE PROFILE] saved character charball 75b2a595-f26e-4569-90f5-fdaebcd9b9a2
[LOG] Saving done.
[SAVEFILE PIPE] on end saveModuleProfile
[PROFILE] filtering save of scores to profile online
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[SAVEFILE PIPE] on end saveZone_md5
Save MD5 75b2a595-f26e-4569-90f5-fdaebcd9b9a2 0748aae9de8898309ae5e5f318b06a4d zone /save/levoena/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5 75b2a595-f26e-4569-90f5-fdaebcd9b9a2 zone-wilderness.teaz 0748aae9de8898309ae5e5f318b06a4d
[SAVEFILE PIPE] on end saveGame_md5
Save MD5 75b2a595-f26e-4569-90f5-fdaebcd9b9a2 ce66459e2644490370cf6f53ac4cf9af game /save/levoena/game.teag
[ONLINE PROFILE] saved character md5 75b2a595-f26e-4569-90f5-fdaebcd9b9a2 game.teag ce66459e2644490370cf6f53ac4cf9af
[SAVEFILE PIPE] on end saveWorld_md5
[SAVEFILE PIPE] on end saveEntity_md5
[SAVEFILE PIPE] saving took 3 seconds
[COROUTINE] dead savefilepipe