Summoners… nature damage, jelly, etc.

Have a really dumb question? Ask it here to get help from the experts (or those with too much time on their hands)

Moderator: Moderator

Post Reply
Message
Author
Delmuir
Uruivellas
Posts: 992
Joined: Sat Aug 24, 2013 5:55 am

Summoners… nature damage, jelly, etc.

#1 Post by Delmuir »

The jelly, with Grand Arrival, lowers nature resistance…

I assume that the spider's poison damage counts as nature damage. Is that correct?

What else counts as nature damage, from the Summoner?

SoFrustrated
Low Yeek
Posts: 7
Joined: Tue Feb 03, 2015 9:49 pm

Re: Summoners… nature damage, jelly, etc.

#2 Post by SoFrustrated »

If my wiki-fu has not failed me then the answer is: Slime damage, and Poison Damage are both natural damage. So it would boost the damage the spiders poison would deal as well as the on hit damage from the jelly itself.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Summoners… nature damage, jelly, etc.

#3 Post by HousePet »

The Hydra does nature damage.
Mindstars do nature damage.
Detonating the Jelly does nature damage.
My feedback meter decays into coding. Give me feedback and I make mods.

Post Reply