Precognition death caused perma-death

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VMLowell
Posts: 3
Joined: Thu Dec 11, 2014 3:18 am

Precognition death caused perma-death

#1 Post by VMLowell »

Was running Temporal Warden for the second time, really enjoying the ability to scout and test battles with Precognition without any threat to myself, and had just finished clearing Daikara before I decided to save/close the game, as it seemed to have built up some memory leaks (reaching 1.4 GBs of memory usage).

When I tried to load the character again, however, the save file was gone. After all those Precognition deaths, the game seems to think I died for real, even though my online character sheet lists my total life/deaths as 0 and the most recent message log shows me leaving Daikara successfully.

Sheet: http://te4.org/characters/143925/tome/3 ... 41342a45cc

This seems to be a semi-known issue already, but I'm really annoyed at having already lost two characters (one was very promising) to game breaking bugs, with one involving another Precog-perma death and the other having the world map glitch and banish him. I'd just like to know if there's a way to reverse this issue. I mean, browsing the character profiles my guy still seems alive, listed as white instead of red, as well as having 0 total deaths; but he's still set as "loadable = false" in the files and it doesn't allow me to change those.

It's getting really frustrating trying to continue with the threat of the game just outright deleting my save files...

0player
Uruivellas
Posts: 717
Joined: Fri May 24, 2013 4:27 pm

Re: Precognition death caused perma-death

#2 Post by 0player »

This really doesn't seem like a chronobug.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Precognition death caused perma-death

#3 Post by HousePet »

Details on your system and game version would be useful.
I know Precognition can cause map bugs, but I've never heard of save breaking ones.
My feedback meter decays into coding. Give me feedback and I make mods.

VMLowell
Posts: 3
Joined: Thu Dec 11, 2014 3:18 am

Re: Precognition death caused perma-death

#4 Post by VMLowell »

HousePet wrote:Details on your system and game version would be useful.
I know Precognition can cause map bugs, but I've never heard of save breaking ones.
Details on my system? Like, er, I'm using Windows 7?
And sorry, probably should've mentioned I was using the Steam version.

Have a feeling the save issues were part of being logged in online; nearly every time a Precognition died, the game would save and display the post-death menu before re-loading the last timeline. It looked like whatever syncs the saves/stats online got stuck into thinking I really died, so anytime I try to log on and use this character it resets it as unloadable.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Precognition death caused perma-death

#5 Post by HousePet »

In which case, I recommend disabling steam cloud syncing. It has been causing save issues.
My feedback meter decays into coding. Give me feedback and I make mods.

VMLowell
Posts: 3
Joined: Thu Dec 11, 2014 3:18 am

Re: Precognition death caused perma-death

#6 Post by VMLowell »

I actually disabled it awhile ago because of issues, it wasn't on at all during this run.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Precognition death caused perma-death

#7 Post by HousePet »

Bugger. Maybe its an autosaving glitch then. :(
My feedback meter decays into coding. Give me feedback and I make mods.

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