darkgod interview

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cyberklown28
Posts: 3
Joined: Sun Jan 05, 2014 8:11 pm

darkgod interview

#1 Post by cyberklown28 »

Hiii. Got a small wordpress blog started up about interviewing roguelike developers and darkgod was nice enough to be the first.
Just a little Q&A.

http://beyondthedungeon.wordpress.com/2 ... 9/darkgod/

So enjoy. :mrgreen:

Faeryan
Sher'Tul
Posts: 1308
Joined: Wed Jan 07, 2004 5:01 pm
Location: Finland

Re: darkgod interview

#2 Post by Faeryan »

Good one! :-)
I'm actually surprised that DG sleeps.
Stronk is a potent combatant with a terrifying appearance.

Sradac
Sher'Tul
Posts: 1081
Joined: Fri Sep 21, 2007 3:18 am
Location: Angolwen

Re: darkgod interview

#3 Post by Sradac »

Nasty rotating saws in place of shields!
A new race of nasty foes and then .. some darker things!
Crafting!
Mix arcane forces and technology!
Take revenge on the Sunwall!
Did I mention stylish leather hats?!
DarkGod, if you turn this world into something along the lines of Eberron....

I'll probably love you more than I do. For reals. I love Eberron because there are so few worlds that mix magic & technology in a way that they are in harmony and not opposed to each other.

Magic powered machines, Steam powered magic, magic powered steam, magic powered steam machines...do it all up

cyberklown28
Posts: 3
Joined: Sun Jan 05, 2014 8:11 pm

Re: darkgod interview

#4 Post by cyberklown28 »

Sradac wrote:...
Somebody likes his Magitek. 8)

Sradac
Sher'Tul
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Location: Angolwen

Re: darkgod interview

#5 Post by Sradac »

Magitek was cool, I just enjoy Eberron because the world is so well built out. FF6 only had so much time to establish lore.

Grey
Loremaster
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Joined: Thu Sep 23, 2010 10:18 pm
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Re: darkgod interview

#6 Post by Grey »

I think steam + magic go well together, especially with the orcs having a bit of a hackery approach to power :)

By the way, don't miss out on DarkGod's latest teaser statements about the orc campaign:

http://te4.org/blogs/darkgod/2014/02/or ... nned-zones
http://www.gamesofgrey.com - My own T-Engine games!
Roguelike Radio - A podcast about roguelikes

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: darkgod interview

#7 Post by HousePet »

Just remember that most machines rely on the laws of physics working in their normal fashion.
So don't mess with those too much. Unless you made your machine require it.
My feedback meter decays into coding. Give me feedback and I make mods.

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