[1.1.5] Unknown bug. Lua error on enemy attack.

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Crim, The Red Thunder
Sher'Tul Godslayer
Posts: 2000
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[1.1.5] Unknown bug. Lua error on enemy attack.

#1 Post by Crim, The Red Thunder »

Obviously wasn't replicatable, but got this:

Code: Select all

[LOG]	Trichophyton Rubrum's Shoot hits Stone troll for #aaaaaa#13 physical#LAST#, #DARK_GREEN#8 blight#LAST# (21 total damage).
[LOG]	
[USERCHAT] channel talk	thessaya	tome	meh, didn't get either then i guess
[LOG]	Trichophyton Rubrum shoots!
[ARCHERY ACQUIRE TARGETS WITH]	elm longbow	quiver of elm arrows
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	elm longbow	quiver of elm arrows
Adding entity	7265	after	2518
[ATTACK ARCHERY] to 	stone troll	 :: 	15.658210498435	5	8	::	1
checkHit(smooth)	23	0	=> chance to hit	84.848484848485
[ATTACK ARCHERY] raw dam	15.658210498435	versus	8	with APR	5
[ATTACK ARCHERY] after armor	12.658210498435
[ATTACK ARCHERY] after range	12
[PHYS CRIT %] axe accuracy bonus	23	0	=	4.6
[PHYS CRIT %]	8
[ATTACK ARCHERY] after crit	12
[ATTACK ARCHERY] after mult	12
[ATTACK ARCHERY] after hook	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] after flat damage armor	12
[PROJECTOR] final dam	12
[PROJECTOR] starting dam	8.129852801155
[PROJECTOR] after difficulty dam	8.129852801155
[PROJECTOR] res	0	1	 on dam	8.129852801155
[PROJECTOR] after resists dam	8.129852801155
[PROJECTOR] after flat damage armor	8.129852801155
[PROJECTOR] final dam	8.129852801155
[LOG]	Trichophyton Rubrum's Shoot hits Stone troll for #aaaaaa#12 physical#LAST#, #DARK_GREEN#8 blight#LAST# (20 total damage).
[ATTACK] attacking with innate combat
[ATTACK] to 	Glorynn, the lost anorithil	 :: 	13.667818706905	6	8	5.95	::	1
checkHit(smooth)	6	5.95	=> chance to hit	50.248756218905
[LOG]	#UID:6718:0#Stone troll misses Glorynn, the lost anorithil.
AI took for target	7245	Glorynn, the lost anorithil	::	6718	stone troll	1	<	16
Glorynn, the lost anorithil	7245	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	elm magestaff of warding
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:152: in function </engine/interface/ActorTalents.lua:134>
Lua Error: /engine/interface/ActorTalents.lua:174: /engine/interface/ActorTalents.lua:152: /engine/interface/ActorTalents.lua:596: attempt to index local 't' (a nil value)
stack traceback:
	/engine/interface/ActorTalents.lua:596: in function 'getTalentLevel'
	/mod/class/interface/Combat.lua:1001: in function 'combatCheckTraining'
	/mod/class/interface/Combat.lua:1394: in function 'combatDamage'
	/mod/class/interface/Combat.lua:383: in function 'attackTargetWith'
	/mod/class/interface/Combat.lua:161: in function 'attackTarget'
	/data-Infinite500/talents/misc/miscI500.lua:79: in function </data-Infinite500/talents/misc/miscI500.lua:59>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:147: in function </engine/interface/ActorTalents.lua:134>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:174 useTalent
	At /engine/ai//talented.lua:52 runAI
	At /mod/ai//escort.lua:37 runAI
	At /mod/ai//party.lua:36 doAI
	At /mod/class/NPC.lua:61 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1141 
 ----------------  Stack Dump ----------------
2: table // 1435fe8
1: table // 1435fe8
--------------- Stack Dump Finished ---------------
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HousePet
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Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: [1.1.5] Unknown bug. Lua error on enemy attack.

#2 Post by HousePet »

You had Arcanum and Druid active at the same time.
My feedback meter decays into coding. Give me feedback and I make mods.

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