Ice/Wildfire tree?

Builds, theorycraft, ... for all adventurer builds

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ChasmGasm
Wayist
Posts: 20
Joined: Thu Jan 09, 2014 3:54 pm

Ice/Wildfire tree?

#1 Post by ChasmGasm »

I can't seem to get the Ice or Wildfire trees on adventurers I make. I use class/race unlocks and haven't unlocked these trees legit, is that why? Can I get around this?

I already tried editing the allow_build.profile and added:
mage_pyromancer = truemage_cryomancer = true

Mewtarthio
Uruivellas
Posts: 717
Joined: Mon Jul 16, 2012 6:03 pm

Re: Ice/Wildfire tree?

#2 Post by Mewtarthio »

I'm not sure where you're getting the "truemage" part. It should be "mage_pyromacer = true" followed by "mage_cryomancer = true". I'm not familiar with the mod in question, though; if all else fails, just activate developer mode and use this console command:

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game:setAllowedBuild("mage_pyromancer", true)

ChasmGasm
Wayist
Posts: 20
Joined: Thu Jan 09, 2014 3:54 pm

Re: Ice/Wildfire tree?

#3 Post by ChasmGasm »

Looking at the file, it seemed like there were no pagebreaks or spaces between the sets of information, the truemage was simply the beginning and end mashing together. I'll try the console command for funzies.

EDIT: Hey that command worked, even after I switched to regular mode and started a new guy, thanks!

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