VOTING: Tome and Tome PLUS, Should it be merged to one game?
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VOTING: Tome and Tome PLUS, Should it be merged to one game?
Tome and Tome PLUS, Should it be merged to merged to one *best* roguelike game in world? Plz, vote:)
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- Uruivellas
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Get the idea, dude: ToME is striving to become almost pure Tolkien material, and T-Plus is turning into Norseband. We don't need to - or want to - cross them, because such a cross already exists: Zangband. See what happens when you haphazardly combine multiple themes with untested, iffy, and sometimes downright silly ideas?
WWBD - What Would Bozo Do?
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- Uruivellas
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On one hand, there are some general features (not theme-disturbing) and item tweaks from my module which I'd like to see in the standard game. On the other hand, I realize that theme purists and those who think that T-Plus is too easy on players would not want a merger to happen. Being able to accept and understand both sides of the debate--I voted "maybe."
Ingeborg S. Nordén
(isnorden@gmail.com)
(isnorden@gmail.com)
There are a lot of good features that could be added to ToME without making it less Tolkienian. Maybe that's just a matter of time. Until then I'm playing both ToME and T-Plus separately.
There should have been an option to vote: "Some features from T-Plus would be good for ToME." and I would've voted for that.
There should have been an option to vote: "Some features from T-Plus would be good for ToME." and I would've voted for that.
Stronk is a potent combatant with a terrifying appearance.
I' m always open to such things, but you ahve to realize I do not have time to fulyl play every single module, not now that tere are only a few of them, certainly not after 300 when I hope there will be ltos of them 
So if you like something, be loud about it

So if you like something, be loud about it

[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

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- Uruivellas
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Exactly--I voted "maybe" precisely because not all features of T-Plus are overpowered, silly or theme-breaking. The features which would NOT disappoint hard-core Tolkien purists might be good for the main game...yet I saw no option for a partial borrowing being acceptable.
Ingeborg S. Nordén
(isnorden@gmail.com)
(isnorden@gmail.com)
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- Uruivellas
- Posts: 634
- Joined: Tue Dec 09, 2003 12:53 am
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As I said, I would not advocate a complete merger of the two games; if I had the necessary coding and graphics skills, my module would stand alone as a variant in its own right by now. (I'd also have gotten some true version of Norseband off the ground already, but I digress...) If it plays and looks and feels like another game--it IS another game. Selective borrowing yes, merging no.
T-Plus began as a set of tweaks and additions (hence the "plus") that didn't straddle themes as badly as current releases do. However, the feel of the game changed when I took to using it as a testing ground for my own and fellow players' ideas: this should explain why I often favor fun, easy gameplay over fidelity to a single setting. It's become more challenging and less munchkinish than early releases were, partly because of those players' comments. Having a module in which I can test new features and ideas--regardless of their "native setting"--will always be useful. If I were able to draw my own worldmap and do my own fixed quests (the biggest of my obstacles as a maintainer)...I'd cut this test module free from ANY single theme and label it for what it has actually become.
T-Plus began as a set of tweaks and additions (hence the "plus") that didn't straddle themes as badly as current releases do. However, the feel of the game changed when I took to using it as a testing ground for my own and fellow players' ideas: this should explain why I often favor fun, easy gameplay over fidelity to a single setting. It's become more challenging and less munchkinish than early releases were, partly because of those players' comments. Having a module in which I can test new features and ideas--regardless of their "native setting"--will always be useful. If I were able to draw my own worldmap and do my own fixed quests (the biggest of my obstacles as a maintainer)...I'd cut this test module free from ANY single theme and label it for what it has actually become.
Ingeborg S. Nordén
(isnorden@gmail.com)
(isnorden@gmail.com)
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- Wyrmic
- Posts: 234
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My salute to George O
ToME plus ToMEplus? Double-plus-ungood-bellyfeel.
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- Uruivellas
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As I've said previously...I know that most of you would not want a merger between the two games (and they ARE two games for a reason). I myself would not support doing so. But for the sake of not setting off a "variant holy war", could you please try to keep the simple "this is good/no it's not" remarks down?
Ingeborg S. Nordén
(isnorden@gmail.com)
(isnorden@gmail.com)
Well, then you get ZAngband, or some other tongue-in-cheek variant.Tachyon wrote:See what happens when you haphazardly combine multiple themes with untested, iffy, and sometimes downright silly ideas?
I hope Norseband will fork out of T-Plus, and T-Plus will continue it's own life as a module. But there are some things in T-Plus I'd like to see in the main game.
1. Angels (as Maia subraces? Herald => Manwe Maia, of Fire => Aule Maia, ...)
2. The music system.
And numerous smaller changes...