[1.0.5]Graphic break on path

Where bugs go to lie down and rest

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Sianist
Halfling
Posts: 106
Joined: Fri May 10, 2013 2:10 pm

[1.0.5]Graphic break on path

#1 Post by Sianist »

tile was subjected to Time Skip ... without testing i'd suscept the same might happen with other overlaying things such as traps

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