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[ARCHERY ACQUIRE TARGETS WITH] thaloren dragonbone longbow of acid blazing quiver of dragonbone arrows of annihilation
[PROJECTILE SPEED] :: 12
[SHOOT] speed 0.8 => 800
[SHOOT WITH] thaloren dragonbone longbow of acid blazing quiver of dragonbone arrows of annihilation
Adding entity 108410 after 108397
[ATTACK ARCHERY] to Stone Guardian :: 113.01530372326 27 50 :: 1.3098386676966
checkHit 54 2.8
=> chance to hit 100
[ATTACK ARCHERY] raw dam 113.01530372326 versus 50 with APR 27
[ATTACK ARCHERY] after armor 90.015303723258
[ATTACK ARCHERY] after range 101
[PHYS CRIT %] axe accuracy bonus 54 2.8 = 10
[PHYS CRIT %] 21
[ATTACK ARCHERY] after crit 101
[ATTACK ARCHERY] after mult 132.29370543736
[ATTACK ARCHERY] after hook 132.29370543736
[PROJECTOR] starting dam 42.333985739954
[PROJECTOR] after difficulty dam 42.333985739954
[PROJECTOR] res 26.127142089289 0.73872857910711 on dam 42.333985739954
[PROJECTOR] after resists dam 31.273325133617
[PROJECTOR] after flat damage armor 31.273325133617
[PROJECTOR] final dam 31.273325133617
[MIND CRIT %] 17.5
[LOG] #{bold}#Stone Guardian's mind surges with critical power!#{normal}#
[LOG] Stone Guardian is invigorated by the attack!
[PROJECTOR] starting dam 89.959719697402
[PROJECTOR] after difficulty dam 89.959719697402
[PROJECTOR] res 25.70222120571 0.7429777879429 on dam 103.45367765201
[PROJECTOR] after resists dam 76.86378457645
[PROJECTOR] after flat damage armor 76.86378457645
[PROJECTOR] final dam 76.86378457645
checkHit 18.178455110028 54.333333333333
=> chance to hit 0
[LOG] Stone Guardian is pinned to the ground.
Lua Error: /engine/Entity.lua:677: attempt to perform arithmetic on a boolean value
At [C]:-1 __add
At /engine/Entity.lua:677 recursive
At /engine/Entity.lua:707 addTemporaryValue
At /data/timed_effects/physical.lua:795 activate
At /engine/interface/ActorTemporaryEffects.lua:136 setEffect
At /data/talents/techniques/archery.lua:339 archery_onhit
At /mod/class/interface/Archery.lua:273 damtype
At /engine/interface/ActorProject.lua:375 projectDoAct
At /engine/interface/ActorProject.lua:462 projectDoStop
At /engine/Projectile.lua:221 act
At /engine/GameEnergyBased.lua:126 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1133
---------------- Stack Dump ----------------
2: table // 30d5f88
1: table // 30d5f88
--------------- Stack Dump Finished ---------------
[ATTACK ARCHERY] to Stone Guardian :: 113.01530372326 27 50 :: 1.3098386676966
checkHit 54 2.8
=> chance to hit 100
[ATTACK ARCHERY] raw dam 113.01530372326 versus 50 with APR 27
[ATTACK ARCHERY] after armor 90.015303723258
[ATTACK ARCHERY] after range 124
[PHYS CRIT %] axe accuracy bonus 54 2.8 = 10
[PHYS CRIT %] 21
[ATTACK ARCHERY] after crit 124
[ATTACK ARCHERY] after mult 162.41999479438
[ATTACK ARCHERY] after hook 162.41999479438
[PROJECTOR] starting dam 51.974398334201
[PROJECTOR] after difficulty dam 51.974398334201
[PROJECTOR] res 75.00581746538 0.2499418253462 on dam 51.974398334201
[PROJECTOR] after resists dam 12.990575990921
[PROJECTOR] after flat damage armor 12.990575990921
[PROJECTOR] final dam 12.990575990921
[MIND CRIT %] 17.5
[LOG] #{bold}#Stone Guardian's mind surges with critical power!#{normal}#
[LOG] Stone Guardian is invigorated by the attack!
[PROJECTOR] starting dam 110.44559646018
[PROJECTOR] after difficulty dam 110.44559646018
[PROJECTOR] res 25.70222120571 0.7429777879429 on dam 127.0124359292
[PROJECTOR] after resists dam 94.367418687919
[PROJECTOR] after flat damage armor 94.367418687919
[PROJECTOR] final dam 94.367418687919
checkHit 18.178455110028 54.333333333333
=> chance to hit 0
[ONLINE PROFILE] sending error
Lua Error: /engine/Entity.lua:677: attempt to perform arithmetic on a boolean value
At [C]:-1 __add
At /engine/Entity.lua:677 recursive
At /engine/Entity.lua:707 addTemporaryValue
At /data/timed_effects/physical.lua:795 activate
At /engine/interface/ActorTemporaryEffects.lua:136 setEffect
At /data/talents/techniques/archery.lua:339 archery_onhit
At /mod/class/interface/Archery.lua:273 damtype
At /engine/interface/ActorProject.lua:375 projectDoAct
At /engine/interface/ActorProject.lua:462 projectDoStop
At /engine/Projectile.lua:221 act
At /engine/GameEnergyBased.lua:126 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1133
---------------- Stack Dump ----------------
2: table // 30d5f88
1: table // 30d5f88
--------------- Stack Dump Finished ---------------
[ATTACK ARCHERY] to Stone Guardian :: 113.01530372326 27 50 :: 1.3098386676966
checkHit 54 2.8
=> chance to hit 100
[ATTACK ARCHERY] raw dam 113.01530372326 versus 50 with APR 27
[ATTACK ARCHERY] after armor 90.015303723258
[ATTACK ARCHERY] after range 118
[PHYS CRIT %] axe accuracy bonus 54 2.8 = 10
[PHYS CRIT %] 21
[ATTACK ARCHERY] after crit 118
[ATTACK ARCHERY] after mult 154.5609627882
[ATTACK ARCHERY] after hook 154.5609627882
[PROJECTOR] starting dam 49.459508092223
[PROJECTOR] after difficulty dam 49.459508092223
[PROJECTOR] res 75.00581746538 0.2499418253462 on dam 49.459508092223
[PROJECTOR] after resists dam 12.361999733296
[PROJECTOR] after flat damage armor 12.361999733296
[PROJECTOR] final dam 12.361999733296
[MIND CRIT %] 17.5
[LOG] Stone Guardian is invigorated by the attack!
[PROJECTOR] starting dam 105.10145469597
[PROJECTOR] after difficulty dam 105.10145469597
[PROJECTOR] res 25.70222120571 0.7429777879429 on dam 120.86667290037
[PROJECTOR] after resists dam 89.801253267535
[PROJECTOR] after flat damage armor 89.801253267535
[PROJECTOR] final dam 89.801253267535
checkHit 18.178455110028 54.333333333333
=> chance to hit 0
[ONLINE PROFILE] sending error
Lua Error: /engine/Entity.lua:677: attempt to perform arithmetic on a boolean value
At [C]:-1 __add
At /engine/Entity.lua:677 recursive
At /engine/Entity.lua:707 addTemporaryValue
At /data/timed_effects/physical.lua:795 activate
At /engine/interface/ActorTemporaryEffects.lua:136 setEffect
At /data/talents/techniques/archery.lua:339 archery_onhit
At /mod/class/interface/Archery.lua:273 damtype
At /engine/interface/ActorProject.lua:375 projectDoAct
At /engine/interface/ActorProject.lua:462 projectDoStop
At /engine/Projectile.lua:221 act
At /engine/GameEnergyBased.lua:126 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1133
---------------- Stack Dump ----------------
2: table // 30d5f88
1: table // 30d5f88
--------------- Stack Dump Finished ---------------
[ATTACK ARCHERY] to Stone Guardian :: 113.01530372326 27 50 :: 1.3098386676966
checkHit 54 2.8
=> chance to hit 100
[ATTACK ARCHERY] raw dam 113.01530372326 versus 50 with APR 27
[ATTACK ARCHERY] after armor 90.015303723258
[ATTACK ARCHERY] after range 104
[PHYS CRIT %] axe accuracy bonus 54 2.8 = 10
[PHYS CRIT %] 21
[ATTACK ARCHERY] after crit 156
[ATTACK ARCHERY] after mult 204.33483216067
[ATTACK ARCHERY] after hook 204.33483216067
[LOG] #{bold}##UID:108397:0#Skeleton master archer performs a ranged critical strike against Stone Guardian!#{normal}#
[PROJECTOR] starting dam 65.387146291414
[PROJECTOR] after difficulty dam 65.387146291414
[PROJECTOR] res 58.71292567335 0.4128707432665 on dam 65.387146291414
[PROJECTOR] after resists dam 26.996439689412
[PROJECTOR] after flat damage armor 26.996439689412
[PROJECTOR] final dam 26.996439689412
[MIND CRIT %] 17.5
[LOG] Stone Guardian is invigorated by the attack!
[PROJECTOR] starting dam 138.94768586925
[PROJECTOR] after difficulty dam 138.94768586925
[PROJECTOR] res 25.70222120571 0.7429777879429 on dam 159.78983874964
[PROJECTOR] after resists dam 118.72030092996
[PROJECTOR] after flat damage armor 118.72030092996
[PROJECTOR] final dam 118.72030092996
checkHit 18.178455110028 54.333333333333
=> chance to hit 0
[ONLINE PROFILE] sending error
Lua Error: /engine/Entity.lua:677: attempt to perform arithmetic on a boolean value
At [C]:-1 __add
At /engine/Entity.lua:677 recursive
At /engine/Entity.lua:707 addTemporaryValue
At /data/timed_effects/physical.lua:795 activate
At /engine/interface/ActorTemporaryEffects.lua:136 setEffect
At /data/talents/techniques/archery.lua:339 archery_onhit
At /mod/class/interface/Archery.lua:273 damtype
At /engine/interface/ActorProject.lua:375 projectDoAct
At /engine/interface/ActorProject.lua:462 projectDoStop
At /engine/Projectile.lua:221 act
At /engine/GameEnergyBased.lua:126 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1133
---------------- Stack Dump ----------------
2: table // 30d5f88
1: table // 30d5f88
--------------- Stack Dump Finished ---------------
checkHit 20.408653758072 47.1
=> chance to hit 0
checkHit 67.23125 47.1
=> chance to hit 95
checkHit 12.437027343383 47.1
=> chance to hit 0
checkHit 13.502629825231 47.1
=> chance to hit 0
checkHit 12.492874890902 47.1
=> chance to hit 0
checkHit 12.559456418003 47.1
=> chance to hit 0
Stone Guardian 108385 dumb ai talents can use Attack T_ATTACK
dumb ai uses T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to ghast :: 59.626367284405 25 2 8.7 :: 1
checkHit 43.333333333333 8.7
=> chance to hit 100
[ATTACK] raw dam 59.626367284405 versus 2 0.3 with APR 25
[ATTACK] after armor 59.626367284405
[ATTACK] after range 59
[PHYS CRIT %] 26.5
[ATTACK] after crit 59
[ATTACK] after mult 59
[PROJECTOR] starting dam 59
[PROJECTOR] after difficulty dam 59
[PROJECTOR] res 25.11725038805 0.7488274961195 on dam 59
[PROJECTOR] after resists dam 44.180822271051
[PROJECTOR] after flat damage armor 44.180822271051
[PROJECTOR] numbed dam 37.553698930393
[PROJECTOR] final dam 37.553698930393
[TAKE HIT] after flat damage cap 37.553698930393
[LOG] Ghast slows down.
skeleton warrior 108389 dumb ai ta