[1.0.5d] hard crash in alt maze

Where bugs go to lie down and rest

Moderator: Moderator

Post Reply
Message
Author
Doctornull
Sher'Tul Godslayer
Posts: 2402
Joined: Tue Jun 18, 2013 10:46 pm
Location: Ambush!

[1.0.5d] hard crash in alt maze

#1 Post by Doctornull »

So I was in the middle of trying on some swanky gloves when some kind of bad datagram appears and stun-locks T-Engine.

Here's the relevant log: http://pastebin.com/wTKSMCcx
Warning: it's long and ugly.

Should I upload part of the save? If so which bits?
Check out my addons: Nullpack (classes), Null Tweaks (items & talents), and New Gems fork.

Doctornull
Sher'Tul Godslayer
Posts: 2402
Joined: Tue Jun 18, 2013 10:46 pm
Location: Ambush!

Re: [1.0.5d] hard crash in alt maze

#2 Post by Doctornull »

Happened again, this time in Dreadfell 4. Log file is too big for Pastebin, even after trimming, so I'll try to attach it here.
Attachments
ToME 1.0.5d bad datagram bug.txt.zip
(13.47 KiB) Downloaded 97 times
Check out my addons: Nullpack (classes), Null Tweaks (items & talents), and New Gems fork.

Post Reply