[1.0.4] Unlimited mind procs

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HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

[1.0.4] Unlimited mind procs

#1 Post by HousePet »

Due to a typo in damage_types.lua on line 448, it is possible for unlimited mind procs per turn.

Also, with the way the limiting check is written, you could have multiple procs from a single hit in one turn.
My feedback meter decays into coding. Give me feedback and I make mods.

Hachem_Muche
Uruivellas
Posts: 744
Joined: Thu Nov 18, 2010 6:42 pm

Re: [1.0.4] Unlimited mind procs

#2 Post by Hachem_Muche »

I assume you're referring to the line

Code: Select all

src.turn_procs.turn_procs = true
Which should probably be changed to :

Code: Select all

src.turn_procs.mind_talent = true
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: [1.0.4] Unlimited mind procs

#3 Post by HousePet »

yep
My feedback meter decays into coding. Give me feedback and I make mods.

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