[git] Corrupted Negation removing everything

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grmblfzzz
Thalore
Posts: 133
Joined: Fri Nov 25, 2011 7:53 pm

[git] Corrupted Negation removing everything

#1 Post by grmblfzzz »

Corrupted Negation is removing mindpowers and whatnot, not just Physical/Magical buffs/debuffs. Amusingly this helps out the Mindslayer AI as it *forces* spiked shields :)

Hachem_Muche
Uruivellas
Posts: 744
Joined: Thu Nov 18, 2010 6:42 pm

Re: [git] Corrupted Negation removing everything

#2 Post by Hachem_Muche »

I haven't been able to duplicate this problem.
Corrupted Negation has always been able to deactivate any kind of sustain. (A little strange, but talents don't get the same type flags as temporary effects, so there's no way to distinguish them in general.)

Is that what you're seeing? Maybe the info needs to be more clear.
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

SageAcrin
Sher'Tul Godslayer
Posts: 1884
Joined: Tue Apr 10, 2012 6:52 pm

Re: [git] Corrupted Negation removing everything

#3 Post by SageAcrin »

It claims it removes physical/magical in the description, but that may just be a leftover from way back when "mind" wasn't a valid distinction.

grmblfzzz
Thalore
Posts: 133
Joined: Fri Nov 25, 2011 7:53 pm

Re: [git] Corrupted Negation removing everything

#4 Post by grmblfzzz »

Oh, never mind then. I was just judging from the tooltip. I guess previously I just never really tried to remove non-physical/magical things, I've just been spamming it on more things now. I suspect this is a good candidate for the tooltip being updated though, as it's currently pretty misleading.

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