Auto-Deactivate

Everything about ToME 4.x.x. No spoilers, please

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Sailorhudin
Wayist
Posts: 21
Joined: Sat Apr 06, 2013 12:29 pm

Auto-Deactivate

#1 Post by Sailorhudin »

can i auto-deactivate a buff when no enemy is nearby AND auto-activate it when i encounter a enemy at the same time? because of Deflection and Call Shadows, dont want to waste my hate when i auto-explore and dont have any hate when i encounter something.

tylor
Wyrmic
Posts: 285
Joined: Thu Mar 07, 2013 5:18 am

Re: Auto-Deactivate

#2 Post by tylor »

And I'd like to have exact opposite for Meditation.

Mewtarthio
Uruivellas
Posts: 717
Joined: Mon Jul 16, 2012 6:03 pm

Re: Auto-Deactivate

#3 Post by Mewtarthio »

Call Shadows only drains hate when you generate a new shadow (ie, when an old shadow dies). Deflection stops draining hate when you've fully charged the shield. In both cases, you want them up outside of battles so you'll be fully charged when you do meet enemies. Besides, Doomed recover hate quickly with Feed and, unlike Cursed, don't have lots of talents that work best at high hate levels, so low hate isn't that big a deal.

cttw
Archmage
Posts: 394
Joined: Sat Oct 22, 2011 10:31 am

Re: Auto-Deactivate

#4 Post by cttw »

Get shadow mages to talent lvl 4, effective lvl 5 so they get a chance to ressurrect (for free) and don't cost as much hate.

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