[1.0.0] AI/LOS - Minons vs rogue boss causes concat error

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johnnyzero
Thalore
Posts: 148
Joined: Tue Feb 28, 2012 6:36 am

[1.0.0] AI/LOS - Minons vs rogue boss causes concat error

#1 Post by johnnyzero »

Playing a necromancer and summoned some minions to take on a guardian rogue/rogue luminous horror. I think the message was being generated by interaction between the boss and a will o' the wisp. Once the wisp exploded, i stopped getting the lua error. Here's the error with a little bit of context:

Code: Select all

skeleton mage	10927	dumb ai talents can use	Attack	T_ATTACK
skeleton mage	10927	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_ATTACK
[ATTACK] attacking with	ethereal yew magestaff of fate
[ATTACK] to 	Emovena the Guardian	 :: 	16.119961979719	4	5	24.925	::	1
checkHit	12	24.925
=> chance to hit	18
[LOG]	Skeleton mage misses Emovena the Guardian.
[LOG]	#UID:10938:0#Explosion trap hits skeleton mage for #LIGHT_RED#45 fire#LAST# damage.
[PROJECTOR] starting dam	55.613333333333
[PROJECTOR] after difficulty dam	55.613333333333
[PROJECTOR] res	44.50583920353	0.5549416079647	 on dam	55.613333333333
[PROJECTOR] after resists dam	30.862152624277
[PROJECTOR] after flat damage armor	30.862152624277
[PROJECTOR] final dam	30.862152624277
Lua Error: /mod/class/Actor.lua:4180: attempt to concatenate field 'subtype' (a nil value)
	At [C]:-1 __concat
	At /mod/class/Actor.lua:4180 canSeeNoCache
	At /mod/class/Actor.lua:4227 canSee
	At /engine/interface/ActorAI.lua:165 aiSeeTargetPos
	At /engine/ai//talented.lua:26 runAI
	At /engine/ai//talented.lua:61 runAI
	At /mod/ai//party.lua:36 doAI
	At /mod/class/NPC.lua:60 act
	At /engine/GameEnergyBased.lua:131 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1041 
 ----------------  Stack Dump ----------------
2: table // 28e5e28
1: table // 28e5e28
--------------- Stack Dump Finished ---------------
[SPELL] friendly fire chance	100
[PROJECTOR] starting dam	72.573779321628
[PROJECTOR] after difficulty dam	72.573779321628
[PROJECTOR] res	100	0	 on dam	72.573779321628
[PROJECTOR] after resists dam	0
[PROJECTOR] after flat damage armor	0
[PROJECTOR] final dam	0
[HEALING]	9291	Emovena the Guardian	for	36.286889660814
[LOG]	Emovena the Guardian is healed by the #LIGHT_RED#fire#LAST# damage!
[LOG]	
[LOG]	#UID:10938:0#Explosion trap hits will o' the wisp for #LIGHT_RED#31 fire#LAST# damage.
[LOG]	#UID:10927:0#Skeleton mage hits Emovena the Guardian for #LIGHT_RED#0 fire#LAST# damage.
More info on the guardian:

Code: Select all

  [ToME4 @ www.te4.org Character Dump]

Sex              : Male         STR:  34
Race             : Horror       DEX:  61
Class            : Eldritch     MAG:  20
Level            : 31           WIL:  21
Exp              : 0%           CUN:  73
Gold             : 0.00         CON:  24

Accuracy(Main Hand):  38        Life             :     349/734  Encumbrance      : 14/101
Damage  (Main Hand):  30        Stamina          :     245/289  Difficulty       : ???
Permadeath       : ???
APR     (Main Hand):   6        
Crit    (Main Hand):  32%       Positive         :     106/120
Speed   (Main Hand): 1.00       
                                
                                
                                

Accuracy(Off Hand):  38
Damage  (Off Hand):  15
APR     (Off Hand):   6
Crit    (Off Hand):  32%
Speed   (Off Hand): 1.00

Fatigue          : 7%           Spellpower       : 20
Armor            : 5            Spell Crit       : 19.9%
Armor Hardiness  : 30%          Spell Speed      : 1
Defense          : 24.925       
Ranged Defense   : 24.925       
Physical damage  : 6%

Physical Save    : 34.229834145404
Spell Save       : 41.543543512967
Mental Save      : 34.35126221296

All Resists:  35%
Fire Resist(cap): 100%(100%)
Blight Resist(cap):  42%(100%)
Light Resist(cap): 100%(100%)
Darkness Resist(cap):  34%(100%)
Blind Resistance: 100%
Disarm Resistance:   8%
Fear Resistance: 100%

Number of NPC killed: 0
Most killed NPC: none (0)

  [Talents Chart]

 - Technique / Dual weapons           (mastery 1.30)
    Dual Weapon Training (class)      0/5
    Dual Weapon Defense (class)       0/5
    Precision (class)                 0/5
    Momentum (class)                  0/5
 - Technique / Dual techniques        (mastery 1.30)
    Dual Strike (class)               4/5
    Flurry (class)                    0/5
    Sweep (class)                     0/5
    Whirlwind (class)                 0/5
 - Technique / Field control          (mastery 1.00)
    Disengage (generic)               0/5
    Track (generic)                   0/5
    Heave (generic)                   3/5
    Slow Motion (generic)             0/5
 - Technique / Combat techniques      (mastery 1.30)
    Rush (class)                      3/5
    Precise Strikes (class)           0/5
    Perfect Strike (class)            0/5
    Blinding Speed (class)            0/5
 - Technique / Combat veteran         (mastery 1.30)
    Quick Recovery (class)            3/5
    Fast Metabolism (class)           0/5
    Spell Shield (class)              3/5
    Unending Frenzy (class)           0/5
 - Technique / Combat training        (mastery 1.30)
    Thick Skin (generic)              0/5
    Armour Training (generic)         0/5
    Combat Accuracy (generic)         0/5
    Weapons Mastery (generic)         0/5
    Dagger Mastery (generic)          0/5
 - Cunning / Stealth                  (mastery 1.30)
    Stealth (class)                   4/5
    Shadowstrike (class)              0/5
    Hide in Plain Sight (class)       0/5
    Unseen Actions (class)            0/5
 - Cunning / Trapping                 (mastery 1.30)
    Trap Mastery (class)              4/5
    Lure (class)                      0/5
    Sticky Smoke (class)              0/5
    Trap Launcher (class)             0/5
 - Cunning / Poisons                  (mastery 1.30)
    Vile Poisons (class)              0/5
    Venomous Strike (class)           0/5
    Empower Poisons (class)           0/5
    Toxic Death (class)               0/5
 - Cunning / Dirty fighting           (mastery 1.30)
    Dirty Fighting (class)            0/5
    Backstab (class)                  3/5
    Switch Place (class)              0/5
    Cripple (class)                   0/5
 - Cunning / Lethality                (mastery 1.30)
    Lethality (class)                 4/5
    Deadly Strikes (class)            0/5
    Willful Combat (class)            0/5
    Snap (class)                      0/5
 - Cunning / Survival                 (mastery 1.30)
    Heightened Senses (generic)       3/5
    Charm Mastery (generic)           0/5
    Piercing Sight (generic)          0/5
    Evasion (generic)                 0/5
 - Cunning / Scoundrel                (mastery 1.30)
    Lacerating Strikes (generic)      0/5
    Scoundrel's Strategies (generic)  0/5
    Nimble Movements (generic)        3/5
    Misdirection (generic)            0/5

  [Inscriptions (0/3)]


  [Current Effects]

- Chant of Fortitude
+ Burning
+ Slow

  [Character Equipment]

 In main hand
a) caustic steel dagger
   Type: weapon / dagger ; tier 2


 In off hand
b) warbringer's steel dagger of gravity
   Type: weapon / dagger ; tier 2


 On fingers
 Around neck
 Light source
 Main armor
c) radiant cured leather armour
   Type: armor / light ; tier 2


 Cloak
 On head
 Around waist
 On hands
 On feet
 Tool
 Quiver

  [Player Achievements]


  [Character Inventory]

 ) Layidhenne
   Type: ammo / arrow ; tier 3

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