[RC1] Vim bounties + other Reaver issues

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Sooty
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[RC1] Vim bounties + other Reaver issues

#1 Post by Sooty »

The description for Vim says everytime you kill something you absorb 10% of your willpower as Vim, but I have 8 willpower and I get 2 Vim a kill. Is this right?

Another issue is that casting Drain to kill a creature beside me doesn't give me the Drain's Vim reward at melee range sometimes. I suspect that it's because Corrupted Strength killed it first, which is kinda odd I guess, because it makes it really hard to predict whether you can obtain Vim from Drain when casting it at melee range, given that you have to guess whether Corrupted Strength will killsteal you or not.

Bloodlust also seems like it could use some more details in the skill description. I notice that it gives stacks on thorns if enemies attack you (making thorns somewhat better secretly better on the Reaver). Also, am I right to say that instead of removing one charge per turn ("The bonus decreases by one per turn"), it removes one charge per action you make? Because sometimes opponents get to attack twice because my ghoul is slower and I get 2 charges instead of 1 charge, but I only lose 1 because I only acted once.

Edit: I think I may have gotten the last part wrong. It appears that the additional charges could be due to different sources of thorns giving me multiple stacks. Thorns looking mighty fine now!

Carrier could also use more details. What does "spread any existing diseases" mean? Does it spread it from my target to his adjacent enemies?
Last edited by Sooty on Fri Dec 21, 2012 7:06 am, edited 2 times in total.

lukep
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Re: [RC1] Vim bounties

#2 Post by lukep »

Corrupted Strength will kill adjacent enemies first. It happens instantly, while Drain takes 1/20 of a turn to go one tile (IIRC).

EDIT: not sure about the rest, haen't played Defilers enough to be very familiar with them.
Last edited by lukep on Fri Dec 21, 2012 7:07 am, edited 1 time in total.
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Sooty
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Re: [RC1] Vim bounties + other Reaver issues

#3 Post by Sooty »

Right... that makes sense, but not sure if it'll play well like that though ><

I added a few other issues, care taking a look at them? :3

supermini
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Re: [RC1] Vim bounties + other Reaver issues

#4 Post by supermini »

The drain thing is somewhat annoying, but basically, you want to be using drain as an opener in melee range to prevent that from happening.
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darkgod
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Re: [RC1] Vim bounties + other Reaver issues

#5 Post by darkgod »

Corrupted Strength kills now refund 8 vim
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