[b43]Shadow Simulacrum on a summon

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lukep
Sher'Tul Godslayer
Posts: 1712
Joined: Mon Mar 14, 2011 10:32 am
Location: Canada

[b43]Shadow Simulacrum on a summon

#1 Post by lukep »

I used Shadow Simulacrum on a summonedRitch Flamespitter in the Bearscape, and it froze the game a few turns later, writing a bunch of messages to the log, like this:

Code: Select all

[LOG]	#PINK#Your summoned ritch flamespitter disappears.
[LOG]	#PINK#Your summoned ritch flamespitter disappears.
[LOG]	#PINK#Your summoned ritch flamespitter disappears.
[LOG]	#PINK#Your summoned ritch flamespitter disappears.
AI took for target	48417	ritch flamespitter	::	48416	ritch flamespitter	1	<	100
[LOG]	#PINK#Your summoned ritch flamespitter disappears.
[LOG]	#PINK#Your summoned ritch flamespitter disappears.
[LOG]	#PINK#Your summoned ritch flamespitter disappears.
[LOG]	#PINK#Your summoned ritch flamespitter disappears.
[LOG]	#PINK#Your summoned ritch flamespitter disappears.
[LOG]	#PINK#Your summoned ritch flamespitter disappears.
[LOG]	#PINK#Your summoned ritch flamespitter disappears.
[LOG]	#PINK#Your summoned ritch flamespitter disappears.
That filled up as far as I could scroll, and more were being printed at a very fast rate.
Some of my tools for helping make talents:
Melee Talent Creator
Annotated Talent Code (incomplete)

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
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Re: [b43]Shadow Simulacrum on a summon

#2 Post by darkgod »

fixed

PS: videooooo ;)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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