[b41] Bolbum's Big Knocker

Where bugs go to lie down and rest

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Demunddu
Posts: 4
Joined: Sat Jul 07, 2012 9:15 am

[b41] Bolbum's Big Knocker

#1 Post by Demunddu »

Bolbum's Big Knocker doesn't give the talent Comand Staff so you can't change its element like every other staff

darkgod
Master of Eyal
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Re: [b41] Bolbum's Big Knocker

#2 Post by darkgod »

not a bug
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: [b41] Bolbum's Big Knocker

#3 Post by edge2054 »

Indeed. +50% damage to any element you like would be very broken ;)

*edit* There's a few other staves that don't give command staff either for more thematic reasons. Big Knocker is mostly a balance issue.

lukep
Sher'Tul Godslayer
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Re: [b41] Bolbum's Big Knocker

#4 Post by lukep »

Note that if you are a mindslayer telekinetically wielding a "normal" staff, while holding Bolbum's Big Knocker, using Control Staff (at least in b40) causes errors.
Some of my tools for helping make talents:
Melee Talent Creator
Annotated Talent Code (incomplete)

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