Code: Select all
getDamageChange = function(self, t)
return math.min(35, -math.sqrt(self:getTalentLevel(t)) * 11)
end,
Code: Select all
getDamageChange = function(self, t)
return math.max(-35, -math.sqrt(self:getTalentLevel(t)) * 11)
end,
Moderator: Moderator
Code: Select all
getDamageChange = function(self, t)
return math.min(35, -math.sqrt(self:getTalentLevel(t)) * 11)
end,
Code: Select all
getDamageChange = function(self, t)
return math.max(-35, -math.sqrt(self:getTalentLevel(t)) * 11)
end,