escape special characters

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Shoob
Reaper
Posts: 1535
Joined: Mon Jan 22, 2007 6:31 pm
Location: East of the sun, west of the moon

escape special characters

#1 Post by Shoob »

Lets see there is the # sign and my guess is that there is more as well

this applies to both the chat log and the lost merchant.

The lost merchant one is more game breaking (it makes the artifact unusable) and I suspect (but haven't verified) that it could be abused as well.
Oliphant am I, and I never lie.

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
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Re: escape special characters

#2 Post by darkgod »

????
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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Calabria
Cornac
Posts: 33
Joined: Mon Apr 23, 2012 11:50 am

Re: escape special characters

#3 Post by Calabria »

I think the problem is if you choose an artifact name with a # (eg) in it.

Shoob
Reaper
Posts: 1535
Joined: Mon Jan 22, 2007 6:31 pm
Location: East of the sun, west of the moon

Re: escape special characters

#4 Post by Shoob »

yeah.

I am curious as to if quotations and brackets are properly handled too, but I still have yet to look at the actual code.
Oliphant am I, and I never lie.

Shoob
Reaper
Posts: 1535
Joined: Mon Jan 22, 2007 6:31 pm
Location: East of the sun, west of the moon

Re: escape special characters

#5 Post by Shoob »

look at my latest character online if you want another example.
Oliphant am I, and I never lie.

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