Amazing game but more randomization is needed

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

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BasiC
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Joined: Thu Mar 01, 2012 6:09 pm

Amazing game but more randomization is needed

#1 Post by BasiC »

This game is awesome kudos to the devs.

Just one thing.
This game needs more randomization,much more.
Levels, when they are randomly generated need to have more diversity in how they get generated and what sort of things and tiles have a chance to appear on them.
also, there should be way more miniquests and events.
Randomization and diversity is super important at the starting levels and becomes less and less important in later stages of the game because you die a lot and make many different characters, which means, that you will be replaying early levels many many times.
I'd dare say that even the overhead map can be randomized conservatively so as to not hurt the plot and character progression.

You can have miniquests where gangs fight each other or where you meet different characters that are up to something in the randomly generated level etc...
ATM there are very few, way too few for a roguelike.

Again, i Love this game,It's awesome and i dont know the capabilities of the engine but IMO making as much randomization as possible especially in the starting areas and to a lesser extant in later levels will make the game feel 10 times more awesome.

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