-unlocks along with anti-magic
Pluses
-antimagic at birth. one point in resolve and full access to antimagiic tree, and antimagic weapons
-ambidextrous, can wield anything in either hand as long as stat requirements are met.
-has access to some berserker and some bulwark talents
-specializes in torture/execution themed tree with massives melee damages. many talents named after medieval torture devices. there are literally hundreds of badass names to pick from. this is also thematic with the ziguranth.
-one point in a cheaper rush talent at birth (Sprint). less stamina used and lower cool down but only 3-7 square range. doesn't need to talent an enemy, kind of like ghoul's leap. also access to the normal rush talent but no points in it.
Minuses
-antimagic at birth. severely limits weapon options
-weak to magic unless heavily invested in the antimagic tree
-low cunning works as a counter to getting great one handed weapons or knives
-low amount of AoE talents
-no runes
Birth
+6 str, +2 dex, -6 mag, +2 will, -3 cun, +1 con
Starting life 110
Life per level +12
+25% bleeding resist
+25% poison resist
+25% stun/freeze resist
+25% pinning resist
-10% all elemental/magic resist (-10 cap also)
-starts in zigur with a 2handed axe and a longsword. leather armor
Quests
-first quest is the arena in zigur. much like the arena in derth, fighting other town npc's. the player has to prove himself to the town by beating the arena owner who is a low level ziguranth guard
-second quest, the town asks the player to hunt around in the local hills to find a suspected mage who has been stirring up some trouble by summoning snakes and insects into zigur. it turns about to be a low level corrupted summoner who is related in some way to the grand corruptor. when the player kills him...
-third quest - ?
Beginning Talents:
Butcher - Hack at the three squares in front of you with both weapons for 100% (200% @lvl5) damage. 8 stamina, 4 cool down
Sprint - Run as fast as possible for 3 squares (scales to 7). does not need to target enemy. 12 stamina, 6 cooldown
Saw - Spins around attacking all enemies in melee range for 100%-200%. 32 stamina
Dual Strike (chance to stun) - 1 pt
gonna try to flesh out some more ideas soon
