SVN Bone Shield doesn't work

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edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

SVN Bone Shield doesn't work

#1 Post by edge2054 »

It looks like the bone shield code was removed on the SVN.

I'm not sure if this was intentional or not but there doesn't seem to be a commit message for it and when I fought the Weirdling Beast today his shield didn't block any damage for him and never dissipated.

Going through the recent commits it looks like this was pulled out of the onTakeHit function in Actor.lua

Code: Select all

-	if self:isTalentActive(self.T_BONE_SHIELD) then
-		local t = self:getTalentFromId(self.T_BONE_SHIELD)
-		t.absorb(self, t, self:isTalentActive(self.T_BONE_SHIELD))
-		value = 0
-	end

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
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Re: SVN Bone Shield doesn't work

#2 Post by darkgod »

oups
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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