Celerity increases movement speed by 5% and does not take into account your talent level?
Description says it should be 5% * talent?
Code: Select all
newTalent{
name = "Celerity",
type = {"chronomancy/speed-control", 1},
require = chrono_req1,
points = 5,
mode = "passive",
on_learn = function(self, t)
self.movement_speed = self.movement_speed + 0.05
end,
on_unlearn = function(self, t)
self.movement_speed = self.movement_speed - 0.05
end,
info = function(self, t)
local power = self:getTalentLevelRaw(t) * 5
return ([[Increases your movement speed by %d%% and switching between already equipped weapon sets (default hotkey x) no longer takes a turn.]]):
format(power)
end,
}