Vision Range

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

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lukep
Sher'Tul Godslayer
Posts: 1712
Joined: Mon Mar 14, 2011 10:32 am
Location: Canada

Vision Range

#1 Post by lukep »

Cap the distance that can be seen to the "vision range" stat. Currently you can see monsters at range 11 by having 11 infravision or light radius.
Some of my tools for helping make talents:
Melee Talent Creator
Annotated Talent Code (incomplete)

Rectifier
Archmage
Posts: 386
Joined: Mon Aug 29, 2011 8:06 am

Re: Vision Range

#2 Post by Rectifier »

Seems intended, not sure.

You can see much further using the Higher generic anyway.

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