Hey,
I have been looking at several programs to help me code lua (or decipher it):
eclipse
scite
codelite
emacs?
I cant really seem to get these to run a script for me (to learn a few things in lua). Most of these programs are made for C or java and not lua. It requires plugins and configuring these is beyond my current knowledge of these programs. I use gedit if I just want lua highlighting, so that is not a problem.
I can run the console in ToME itself, which is great, but I would like to be able to also run a script 'on the fly' outside of ToME.
So what are you guys using? Maybe I can learn from it.
Thanks.
What program do you guys use to code lua?
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Re: What program do you guys use to code lua?
I think all the cool guys use Notepad++, it only has syntax highlight.
Testing is always done ingame as far as I know, with the help of the log file to debug.
There is so much going on, and LUA is pretty lean with variable declaration that it doesnt make a lot of sense to test code bits on its own, especially in such a project when you are often going to access other "classes".
Testing is always done ingame as far as I know, with the help of the log file to debug.
There is so much going on, and LUA is pretty lean with variable declaration that it doesnt make a lot of sense to test code bits on its own, especially in such a project when you are often going to access other "classes".
Re: What program do you guys use to code lua?
yep, notepad++ for me
Very simple and intuitive to use, and it is very clean.
Very simple and intuitive to use, and it is very clean.
Re: What program do you guys use to code lua?
See my next post.
Last edited by magelike on Sun Oct 16, 2011 7:02 pm, edited 1 time in total.
Re: What program do you guys use to code lua?
Actually, I just found http://www.jetbrains.com/idea/. Download that and install the lua plugin. Seems it might be alright.
Re: What program do you guys use to code lua?
What can it do with lua code?
Re: What program do you guys use to code lua?
It's like Visual C++/C# for Lua. Autocomplete, inheritance/function/field indexing, automatic documentation generation, etc. I haven't gotten it to work quite right yet, but from what I've read, people are really fond of it.