[b30] Slowdown in Diakara

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budswell
Wyrmic
Posts: 292
Joined: Wed May 21, 2008 2:08 am

[b30] Slowdown in Diakara

#1 Post by budswell »

Hi,
Been going along happily in b30. Apon entering level 3 of Diakara everything is very slow. Each hit and/or move is taking 5-10 seconds to happen. Back in Tome2 this would usually be down to there being a LOT of monsters somewhere. Still in the first corner, so not sure if that'll be the case here. I have exited and restarted a few times, no change. Just in case it is a bug I have saved the logfile and save data.

Logfile
http://www.mediafire.com/file/knwx99wqa ... ow-log.zip
T-Engine folder
http://www.mediafire.com/file/122h38bkk ... e-data.zip

Frumple
Sher'Tul Godslayer
Posts: 1517
Joined: Sat May 15, 2010 9:17 pm

Re: [b30] Slowdown in Diakara

#2 Post by Frumple »

Bright side is this has been reported before (though more log data won't hurt, o'course!). From what I've picked up, it's a Tac AI bug with snow giants of some flavor. The game'll speed back up once they're all dead :P

Might just be with a particular talent or talents the giants happen to have, but those bloody Ps are the primary cause of it in b30.

E: See this thread.

budswell
Wyrmic
Posts: 292
Joined: Wed May 21, 2008 2:08 am

Re: [b30] Slowdown in Diakara

#3 Post by budswell »

Yep. Lots and lots of giants. Is slowly getting better as I kill em off

Hedrachi
Uruivellas
Posts: 606
Joined: Tue May 11, 2010 8:58 pm
Location: Ore uh gun, USA

Re: [b30] Slowdown in Diakara

#4 Post by Hedrachi »

Yeah, dis already reported and fixed here, 'tis blindness from Infusion: Sun monkeying up the AI.
Having satellite internet is a lot like relying on the processes described in those RFC's for your internet. Except, instead of needing to worry about statues interrupting your connection, this time you worry about the weather. I have satellite internet. Fun, no?

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