Liches
Moderator: Moderator
Liches
Well as one of my impulse creations I made a lich race. currently the talents aren't balanced but should be okay. I was considering to make liches a race class but here are liches with a single talent tree. If you have suggestions to swap out talents or add more trees they would be welcome. If people are receptive to the idea I may make a high undead starting zone instead of the blighted ruins.
- Attachments
-
- GoblinzLichV.5.zip
- for beta 24
- (34.22 KiB) Downloaded 157 times
Those who complain are just Volunteering to fix the problem
<yufra> every vault designer should ask themselves exactly that: What Would Grey Do?
<yufra> every vault designer should ask themselves exactly that: What Would Grey Do?
Re: Liches
This doesn't seem right?
Code: Select all
newTalent{
name = "raise the dead",
type = {"undead/lich", 4},
require = racial_req4,
mode = "sustained",
points = 5,
no_energy = true,
sustain_vim = 60,
sustain_mana = 100,
cooldown = function(self, t) return 50 - self:getTalentLevel(t) * 3 end,
no_npc_use = true,
activate = function(self, t)
game:playSoundNear(self, "talents/spell_generic2")
local ret = {
particle = self:addParticles(Particles.new("darkness_shield", 1))
}
return ret
end,
deactivate = function(self, t, p)
self:removeParticles(p.particle)
return true
end,
info = function(self, t)
return ([[Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help.
Summons up to 3 yeek mindslayers to your side.]])
end,
}
Re: Liches
whoops forgot to change the description. the talent will take any non boss creature you kill and raise it for t level + 5 turns (cost 10 vim and 30 mana per kill)
Those who complain are just Volunteering to fix the problem
<yufra> every vault designer should ask themselves exactly that: What Would Grey Do?
<yufra> every vault designer should ask themselves exactly that: What Would Grey Do?
Re: Liches
I don't know if you are on a different platform than I am, but here are some problems I had before I could try this.
1. the Tome/Data/Birth/Race/undead.lua in the zip file should be tome/Data/Birth/Races/undead.lua
2. the Tome/Data/Talents/undead/lich.lua should be Tome/Data/Talents/Undeads/lich.lua
3. In Tome /Data/Talents/Undeads/undeads.lua is missing the line "load("/data/talents/undeads/lich.lua")" on line 46.
I haven't started a character with it yet, I felt I should post what I needed to do to get it to show up in the character gen while it was still fresh in my mind.
Edit*
Ps. I am on the Windows w/ music version.
Edit2*
Magic power adds an active skill that gives a lua error when activated. I presume it was meant to be a passive.
1. the Tome/Data/Birth/Race/undead.lua in the zip file should be tome/Data/Birth/Races/undead.lua
2. the Tome/Data/Talents/undead/lich.lua should be Tome/Data/Talents/Undeads/lich.lua
3. In Tome /Data/Talents/Undeads/undeads.lua is missing the line "load("/data/talents/undeads/lich.lua")" on line 46.
I haven't started a character with it yet, I felt I should post what I needed to do to get it to show up in the character gen while it was still fresh in my mind.
Edit*
Ps. I am on the Windows w/ music version.
Edit2*
Magic power adds an active skill that gives a lua error when activated. I presume it was meant to be a passive.