[b24]Switching tile size 32->16 causing game hang

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Postman
Archmage
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Joined: Fri Dec 03, 2010 5:34 pm

[b24]Switching tile size 32->16 causing game hang

#1 Post by Postman »

Linux version, Shockbolt tileset.
Another problem - Moshroom tileset, switching tile size 32->16 and back causing wall tiles to be replaced by #. Original tiles can not be restored after that by switchings.

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