Bone Shield and Silence

Where bugs go to lie down and rest

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edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Bone Shield and Silence

#1 Post by edge2054 »

Bone Shield can't deactivate when silenced.

*edit* I'm sure this bug goes deeper then just bone shield and would go for any effect that forces sustains to be deactivated.

yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

Re: Bone Shield and Silence

#2 Post by yufra »

I think we should probably change engine.interface.ActorTalents:useTalent to accept a force argument instead of constantly adding to the mod.class.Actor:forceUseTalent. The force argument would be like the current ignore_cd one, and cause us to skip the preUseTalent check. Thoughts?
<DarkGod> lets say it's intended

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