I've got a laptop with 1280x800 resolution. I could set my resolution higher (and use it by scrolling at the screen edges).
What resolution do I need for the 64x64 tiles to be playable?
As it is now, using 64x64, I can't see far enough to play. The tiles take up so much screen space, that I can not see as far as I should (i.e. my targeting / detection range). For example, when starting a skeleton AB, I cannot see the necromancer to throw a Flame at him. He is off screen.
What resolution do I need to be able to play 64x64 tileset?
Moderator: Moderator
Re: What resolution do I need to be able to play 64x64 tiles
I play on 1600x1050 and I can see *most* of the squares I need to. I rely on the minimap or map-scrolling to see further.
You can use shift+drag to move the map focus around. Usually you can push the cursor towards the edge of the screen when targetting to make it scroll over too.
You can use shift+drag to move the map focus around. Usually you can push the cursor towards the edge of the screen when targetting to make it scroll over too.