[svn2427] Phase Door versus Teleport scaling

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yufra
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[svn2427] Phase Door versus Teleport scaling

#1 Post by yufra »

So it looks like PD got a bit of safety boost in terms of fizzling that didn't get ported to Teleport, and the order of target actor/area is switched in the two talents as well. Since all of the numeric functions are in doRange and doRadius, maybe the action function from PD should be copied and then updated for Teleport?
<DarkGod> lets say it's intended

darkgod
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Re: [svn2427] Phase Door versus Teleport scaling

#2 Post by darkgod »

But teleport does not fizzle :)
You're right about the wrong talent levels though
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yufra
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Re: [svn2427] Phase Door versus Teleport scaling

#3 Post by yufra »

darkgod wrote:But teleport does not fizzle :)
Errr, good point. :mrgreen:
<DarkGod> lets say it's intended

Grey
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Re: [svn2427] Phase Door versus Teleport scaling

#4 Post by Grey »

Unless it has a min range and you're in a very confined level...
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