So my questions are :
1. Increasing CON only gives pitiful increase in HP, so how do I significantly increase my archmage's toughness
a. against mages ?
b. in general ?
2. How do Physical / Spell save mechanics work ? Having played some DnD CRPG, I assumed high spell save means I would take less damage from spells and less chance of getting afflicted by spells (frozen, etc.)
3. Do other classes and race combo face similar problem ?
Code: Select all
Sex : Male STR: 32
Race : Shalore DEX: 28
Class : Archmage MAG: 98
Level : 43 WIL: 82
Exp : 78% CUN: 33
Gold : 2098.86 CON: 62
Attack(Main Hand): 20 Life : 819/819 Encumbrance : 72/224
Damage(Main Hand): 110 Difficulty : Normal
APR (Main Hand): 6 Mana : 464/464
Crit (Main Hand): 22%
Speed (Main Hand): 1.00
Fatigue : 3% Spellpower : 162
Armor : 66.806088311684Spell Crit : 45.557435090948%
Defense : 84.572214350349Spell Speed : 1
Ranged Defense : 120.01303320434
All damage : 21%
Fire damage : 31%
Cold damage : 16%
Darkness damage : 25%
Physical Save : 97.135754741166
Spell Save : 136.63575474117
Mental Save : 46.75
All Resists: 10%
Physical Resist(cap): 13%( 70%)
Arcane Resist(cap): 18%( 70%)
Fire Resist(cap): 40%( 70%)
Cold Resist(cap): 0%( 70%)
Lightning Resist(cap): 19%( 70%)
Confusion Resistance: 30%
Blind Resistance: 100%
Stun Resistance: 30%
b) Limmir's Ring of the Moon
Armor 0, Defense 10, Ranged Defense 0
Increases stats: 4 Constitution,4 Dexterity,4 Magic,4 Strength,4 Willpower,4 Cunning.
Increases damage type: 8% all.
c) Limmir's Ring of the Moon
Increases stats: 5 Constitution,5 Dexterity,5 Magic,5 Strength,5 Willpower,5 Cunning.
Increases resistances: 10% all.
Increases damage type: 8% all.