Class: Warrior Mage

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

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madmonk
Reaper
Posts: 2257
Joined: Wed Dec 12, 2007 12:21 am
Location: New Zealand

Class: Warrior Mage

#1 Post by madmonk »

I am going to suggest that we now have the ability to make a full warrior mage.

Consider the Sun Paladin... It is effectively a Warrior Mage. Yes, I know it is Divine...

I have been playing them recently and found that a maxed Searing Light, coupled with Weapon of Light is quite effective. So essentially I leave Weapon of Light on all the time. I cast Searing Light when the target is adjacent to me and then because I now have positive energy Weapon of Light does not tend to run out. So the creature takes damage from the initial Searing Light, continues to take more damage over the next 4 turns from the Searing Light hot spot, and is getting wacked by me with weapon of Light. Their are very few creatures who can stand 2 full rounds of Searing Light and Weapon of Light, most don't even survive 1.

I am wondering if we might want to consider more along these lines and create a full out Warrior Mage type.

So lots of offensive and defensive spells, spells to cast on weapons, spell to cast on armour.
Regards

Jon.

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