I make ability icons for mods/addons

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trenggiling
Halfling
Posts: 86
Joined: Fri Dec 12, 2014 9:39 pm

Re: I make ability icons for mods/addons

#46 Post by trenggiling »

Oh wow!
This.... This will be INCREDIBLY helpful!
T'anks :D

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: I make ability icons for mods/addons

#47 Post by HousePet »

Quillfire Porcupine is replacing Rimebark in Summoning-Distance.
Giant Ant is replacing Jelly in Summoning-Melee.
Rimebark and Jelly are moved to Summoning-Utility.
And yes, the parenthesis are existing talent that have been moved.
My feedback meter decays into coding. Give me feedback and I make mods.

trenggiling
Halfling
Posts: 86
Joined: Fri Dec 12, 2014 9:39 pm

Re: I make ability icons for mods/addons

#48 Post by trenggiling »

Okay HousePet, I'm done.
Be sure to tell me if you need anything else, or if you just want something tweaked 8)
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astralInferno
Uruivellas
Posts: 834
Joined: Mon Jan 27, 2014 10:40 am

Re: I make ability icons for mods/addons

#49 Post by astralInferno »

Razakai wrote:http://game-icons.net/ is where I pull my stuff from, which I think is where a lot of the ToME icons originate.
This is why I haven't been soliciting you lately. ^^''
(Yours are way nicer tho ngl)

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: I make ability icons for mods/addons

#50 Post by HousePet »

Not sure about the Sniper Den icon. Raising a flag doesn't seem like a good way to hide. :mrgreen:
My feedback meter decays into coding. Give me feedback and I make mods.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: I make ability icons for mods/addons

#51 Post by HousePet »

I forgot to ask for an icon for a critter talent which is obtainable.

Quillfire: Fires a sharp quill at the target which can pin.
My feedback meter decays into coding. Give me feedback and I make mods.

trenggiling
Halfling
Posts: 86
Joined: Fri Dec 12, 2014 9:39 pm

Re: I make ability icons for mods/addons

#52 Post by trenggiling »

Sorry Razakai, got to take a rain check.
I'll be back to working on your request once I get consistent access to the internet...
So a few days... maybe... hopefully...

Razakai
Uruivellas
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Joined: Tue May 14, 2013 3:45 pm

Re: I make ability icons for mods/addons

#53 Post by Razakai »

That's alright Tre - I'll probably just rub a gradient over the existing stuff so I can release it and push an update later that will have your proper icons.

trenggiling
Halfling
Posts: 86
Joined: Fri Dec 12, 2014 9:39 pm

Re: I make ability icons for mods/addons

#54 Post by trenggiling »

BO YA! I'm back baby!
I have internet and it's awesome! :D
So now I can finally continue my work!

trenggiling
Halfling
Posts: 86
Joined: Fri Dec 12, 2014 9:39 pm

Re: I make ability icons for mods/addons

#55 Post by trenggiling »

Here you go Razakai!
Sorry for taking so long, forces beyond my control and all that.
But to be fair this is one heck of an overhaul your doing and there were a TON of icons needed :lol:
I hope you like them, and be sure to tell me if anything needs a touch up.
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Razakai
Uruivellas
Posts: 889
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Re: I make ability icons for mods/addons

#56 Post by Razakai »

Very awesome icons Tre, I'll definitely put these in for the next patch (and once I figure out how to overwrite existing talent icons).
I've actually added a few new abilities since my original design, would you be able to do icons for them?

Soothing Shadows (Replaces Hide in Plain Sight) - While in stealth your life/stamina regeneration is increased and you have a chance to cure negative effects.
Shadow Dance (Replaces Unseen Actions) - Returns you to stealth, and for the next few turns you are completely undetectable and stealth does not break when attacking.

Might need to tweak the Stealth/Shadowstrike icons as well to go with this, up to you.

trenggiling
Halfling
Posts: 86
Joined: Fri Dec 12, 2014 9:39 pm

Re: I make ability icons for mods/addons

#57 Post by trenggiling »

Touch up time :)

New Stealth icons for Razakai, and new Sniper Den/Quillfire for HousePet!
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HousePet.zip
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HousePet
Perspiring Physicist
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Joined: Sun Sep 09, 2012 7:43 am

Re: I make ability icons for mods/addons

#58 Post by HousePet »

Coolies!
My feedback meter decays into coding. Give me feedback and I make mods.

nsrr
Sher'Tul
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Re: I make ability icons for mods/addons

#59 Post by nsrr »

I'm working on a new Warrior subclass add on and I'd love it if you could work on some icons for me. I've done the icons myself for my other add ons, but they are just mediocre recolors of vanilla talent icons. I don't have the tools or the talent to do anything really nice.
Your stuff is really great and I'd really appreciate it, if you have the time. There are 24 new talents, described in this thread: http://forums.te4.org/viewtopic.php?f=50&t=45665 . I don't really have any ideas for these. Let me know if you have any questions, though.
It's still a work in progress, probably a week or two out, so no real rush.

trenggiling
Halfling
Posts: 86
Joined: Fri Dec 12, 2014 9:39 pm

Re: I make ability icons for mods/addons

#60 Post by trenggiling »

Sure no problem.
But I will take you up on the whole 'no rush' thing.
I have a few other none ToME related projects that I'm currently working on, and I would like to get them out of the way first. :P

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