New Gems v10 released: http://te4.org/games/addons/tome/new-gems
- Crystal racial talents no longer use Mana.
- Crystal racial talents instead trigger Runic Saturation, so your 3 CD phase door will be 4 CD then 5 CD then 6 CD etc. until you get 10 turns of breathing room.
- Because the Phase Door rune sucks, and Crystals have a better native Phase Door, I replaced that with a Teleportation rune. Crystals start with a Shielding and a Teleportation.
- Got rid of the Crystal's teleportation racial.
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It's my hope that this fixes some frustrations with the previous Crystal racials, and makes Mana-using classes just as desirable as those which use Paradox or Vim.
It's also my hope that this change in resource management is better balanced across all campaign styles (including Arena, Infinite Dungeon, and whatever StarKeep comes up with next).
Special thanks to DasMuffin for posting Arena experiences, and discussing them with me over on IRC.
New Gems
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- Sher'Tul Godslayer
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