Been idly fiddling around with a Wanderer character recently, and an early hit of Corruption/Vile Life netted me my first actual experience with the Elemental Discord talent. I kept wondering why attacking hostiles kept going ice-block out of the blue…

Elemental Discord, for those who aren't familiar with it, has independent trigger cooldowns for each of its handled damage types, similar in concept to Elemental Surge and Endless Woes but implemented differently internally. The special hackery I did for those latter two was, of course, just a bit too tightly coupled to their implementation, so I had to generalize it a bit to reuse it for this new case. [Which means if you're an addon developer and any of your talents has a multi-cooldown like this, now you can hook into our tracker too.

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The practical upshot of all of the above is that v3c now provides a multi-cooldown tracker display for Elemental Discord similar to the ones it provides for Elemental Surge and Endless Woes. We Apologize for the Convenience.™
