[1.5.x] Class/Race Tier List

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Aesthete
Cornac
Posts: 39
Joined: Wed Mar 04, 2015 5:21 pm

Re: [1.5.x] Class/Race Tier List

#271 Post by Aesthete »

...

That link is to my madness TW winner, that I just won yesterday. It's up to you whether or not you want to believe it, I did vault over mercy so that doesn't count under the "S" rules listed, but it doesn't really matter that much. Having it in B tier is totally wrong though.

Snarvid
Spiderkin
Posts: 592
Joined: Mon Mar 28, 2011 12:42 pm

Re: [1.5.x] Class/Race Tier List

#272 Post by Snarvid »

Drem Oozemancers are currently S-class due to their ability to gain infinite Nature's Equilbrium attacks via Fungal Blood/Ancestral Life cancels and the synergy between Frenzy and Slime Roots. I've made it to the East in the past with an Oozemancer on Madness before running out of steam on damage, so I know they can survive long enough to get a Prodigy.

No, I'm not going to play it out to prove it, because that's way too many clicks for my sanity.

Mex
Thalore
Posts: 177
Joined: Tue Jul 22, 2014 10:20 pm

Re: [1.5.x] Class/Race Tier List

#273 Post by Mex »

Snarvid wrote:Drem Oozemancers are currently S-class due to their ability to gain infinite Nature's Equilbrium attacks via Fungal Blood/Ancestral Life cancels and the synergy between Frenzy and Slime Roots. I've made it to the East in the past with an Oozemancer on Madness before running out of steam on damage, so I know they can survive long enough to get a Prodigy.

No, I'm not going to play it out to prove it, because that's way too many clicks for my sanity.
Mex wrote:Using exploits will not make your win valid.
<shesh> cursed is fine

Arcvasti
Wyrmic
Posts: 269
Joined: Sat Apr 29, 2017 9:39 pm

Re: [1.5.x] Class/Race Tier List

#274 Post by Arcvasti »

Mex wrote: Using exploits will not make your win valid.
Mex wrote: Tier S
Possessor
???

Snarvid
Spiderkin
Posts: 592
Joined: Mon Mar 28, 2011 12:42 pm

Re: [1.5.x] Class/Race Tier List

#275 Post by Snarvid »

It’s the end result of a bunch of talents doing exactly what they say they do being combined in a specific way, not a bug or hacking the in-game values. I can imagine that DG wasn’t intending they be used that way together, but I suspect there’s a lot of normal Insane+ gameplay that meets that criterion (e.g. drowning).

I’m not doing it out because it would be incredibly tedious. On those grounds, I don’t expect them added to your list, because the rule of “stream the whole thing” isn’t being followed. But they’re currently strong enough for a patient player to be able to win Madness if you can get to level 30 with the right gear, or 36 without it. Seemed worth mentioning in a place where people look for that kind of thing.

St_ranger_er
Thalore
Posts: 172
Joined: Fri Jul 18, 2014 11:48 am

Re: [1.5.x] Class/Race Tier List

#276 Post by St_ranger_er »

Snarvid wrote:I’m not doing it out because it would be incredibly tedious.
Check this tedium removing addon http://forums.te4.org/viewtopic.php?f=50&t=47052

furtbat
Wayist
Posts: 18
Joined: Wed Jul 18, 2018 12:52 pm

Re: [1.5.x] Class/Race Tier List

#277 Post by furtbat »

This list doesn't seem to be based on which classes are the easiest to beat insane with, but instead on which classes reach the highest level of power by end game. Those two things are not the same at all.

For example, how the hell is oozemancer tier C when it is virtually unkillable from levels 1-50 and does at least middle of the pack damage (dual mindstars with +nature damage and respen from class talents)? Yet, classes that have notoriously difficult early/mid games like shadowblade and arcane blade are A tier.

It seems as if this list is more based on which classes can theoretically beat madness. That's a pretty meaningless metric for playing on insane as the list claims. If you are making a tier list based on which classes can most easily beat insane, make the list reflect that metric. If you are using some other metric to rank the classes into tiers, state the metric you are using and stick to it.

helminthauge
Wyrmic
Posts: 212
Joined: Sat Sep 29, 2018 3:43 am

Re: [1.5.x] Class/Race Tier List

#278 Post by helminthauge »

I want see cult classes and races added.
And my most interest: can the lone shalore finally find a companion (drem)?

Snarvid
Spiderkin
Posts: 592
Joined: Mon Mar 28, 2011 12:42 pm

Re: [1.5.x] Class/Race Tier List

#279 Post by Snarvid »

Drem Oozemancer who made it to level 30 on Madness & unlocked Fungal Blood. I think I have stalled out at Dreadfell, though (most enemies are in their 40s with all the Madness buffs to boot), so it's unlikely that I'll be able to get to 36 from here. I would either need to not have taken Oozing Blades or found Sludgegrip or Slime Mastery amulet by this point to get the 3 skill reset off Slime Roots that leads to the infinite. My *guess* is that I could have gotten by with just Acid Splash/Poisonous Spores/Call of the Ooze, but it might just be easier to restart if you don't find Sludgegrip in T1 dungeons.

isaacssv552
Wayist
Posts: 25
Joined: Thu Mar 12, 2015 11:12 pm

Re: [1.5.x] Class/Race Tier List

#280 Post by isaacssv552 »

Why is a stream the mark of legitimacy? It is true that character sheets are easy to fake. However, it isn't much harder to cheat on-stream than off, you can literally just comment out the hash checks and modify the module/engine directly (avoiding visible addons). Who needs the item vault when you can hardcode drops? Hate seeing that one talent on randbosses? You can add it to a blacklist. A stream really only precludes blatant cheating like extra talent points or teleporting to High Peak from Trollmire.

helminthauge
Wyrmic
Posts: 212
Joined: Sat Sep 29, 2018 3:43 am

Re: [1.5.x] Class/Race Tier List

#281 Post by helminthauge »

isaacssv552 wrote:Why is a stream the mark of legitimacy? It is true that character sheets are easy to fake. However, it isn't much harder to cheat on-stream than off, you can literally just comment out the hash checks and modify the module/engine directly (avoiding visible addons). Who needs the item vault when you can hardcode drops? Hate seeing that one talent on randbosses? You can add it to a blacklist. A stream really only precludes blatant cheating like extra talent points or teleporting to High Peak from Trollmire.
so I guess we should stream from formatting the disk, downloading the ISO of an operation system, checking the md5, installing it, downloading the game, checking the md5, downloading any wanted addons, checking the md5s, and keep streaming until the game is finished, no off-time to prevent save file editing. But of course there're still ways to cheat :D

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