Mentalist class

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nsrr
Sher'Tul
Posts: 1126
Joined: Mon Sep 21, 2015 8:45 pm
Location: Middle of Nowhere

Re: Mentalist class

#16 Post by nsrr »

Someone commented on the Discord the other day that they got LUA errors with Mentalist when standing in Poison Water. Haven't had a chance to check myself, but I wanted to mention it before I forgot (again).

Chattius
Thalore
Posts: 120
Joined: Thu Jul 28, 2005 9:59 am
Location: Wetzlar, Hessen, Germany

Re: Mentalist class

#17 Post by Chattius »

Poisoned Water, Lava, ... whenever it is checked if the target for a riposte is in range. There is no range for damage done by the room it seems.
Else, my daughter has great fun playing a wight mentalist.

ghostbuster
Uruivellas
Posts: 617
Joined: Mon Oct 09, 2006 7:47 pm

Re: Mentalist class

#18 Post by ghostbuster »

I uploaded a fix (I hope).

Besides that no modification, but I am working on a large rework of the class. It is not completely finished and it will break existing game. Mostly it will include nerf of defensive talents that are frequently overkill, more offensive talents, remove or rework of some (joke) talents, bumping allowed (but without proc), etc.
It is largely done, but I am really missing time presently to finish it.

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