Sun Paladin Guide for 1.5 and hopefully beyond

Builds, theorycraft, ... for all celestial classes

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Gui
Low Yeek
Posts: 9
Joined: Fri Feb 09, 2018 10:34 am

Re: Sun Paladin Guide for 1.5 and hopefully beyond

#16 Post by Gui »

How's that guide holding up for 1.6 and Forbidden Depth ?

tabs
Wyrmic
Posts: 298
Joined: Tue Mar 08, 2016 3:55 pm

Re: Sun Paladin Guide for 1.5 and hopefully beyond

#17 Post by tabs »

Dajawn wrote:
Gui wrote:How's that guide holding up for 1.6 and Forbidden Depth ?
This guide is outdated not just by the version but the meta surrounding the game and contains intentional misinformation. It can be safely ignored and I've filed a request to Bpat and Cathbald to take it down.
Care to enlighten us?

Gui
Low Yeek
Posts: 9
Joined: Fri Feb 09, 2018 10:34 am

Re: Sun Paladin Guide for 1.5 and hopefully beyond

#18 Post by Gui »

Seems this was deleted...and I think I read enough about 1.6 to have an idea of the answer :mrgreen:

Charlie_B
Cornac
Posts: 40
Joined: Sun Feb 22, 2015 5:38 pm

Re: Sun Paladin Guide for 1.5 and hopefully beyond

#19 Post by Charlie_B »

Something that confuses me about this guide -

It recommends putting lots of points into both Flash of the Blade and Shield of Light. But the former works with a 2h weapon, and the latter works with a shield. Aren't these two skills mutually exclusive?

whitelion
Thalore
Posts: 167
Joined: Mon Mar 12, 2018 7:32 am

Re: Sun Paladin Guide for 1.5 and hopefully beyond

#20 Post by whitelion »

If you're an ogre you can use a 2H weapon in one hand and thus also a shield.

Charlie_B
Cornac
Posts: 40
Joined: Sun Feb 22, 2015 5:38 pm

Re: Sun Paladin Guide for 1.5 and hopefully beyond

#21 Post by Charlie_B »

That's a good point, although the guide recommends Shalore over Ogre!

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