What do YOU want to see in an addon?

A place to post your add ons and ideas for them

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Teyar
Wayist
Posts: 26
Joined: Thu Apr 04, 2013 7:34 pm

Re: What do YOU want to see in an addon?

#16 Post by Teyar »

More than anything else, I want to see Mesmer revived and bugfixed and finished out.

A class based on moving around and weaponswitching, with Fatigue actually mattering, based more on cooldowns than resources? Illusions that work? Ranged mechanisms for greatswords that function? It was everything I wanted. And it died in a torrent of unfixed bugs in mid-late game.

deanec64
Low Yeek
Posts: 6
Joined: Thu Jan 07, 2016 3:11 pm

Re: What do YOU want to see in an addon?

#17 Post by deanec64 »

would an addon be able to change things of how monsters react? would an addon be able to make it so A) death never happens. B) adds seducer (this I know can) C) adds pregnancy? D) make it possible to never fight but love your way to game complete?

I know kinda related to my module idea but just want to know. thanks for replies and thoughts. for some reason the thought of making love and not war to beat a game just makes me excited for some reason.

Radon26
Sher'Tul
Posts: 1439
Joined: Mon Jun 23, 2014 11:50 am

Re: What do YOU want to see in an addon?

#18 Post by Radon26 »

"make it possible to never fight but love your way to game complete?"
that would be a completely different game.
but suuure... it probably could.

wonder how it would work with an ice wyrm through... or a forge giant... or a wretchling...

deanec64
Low Yeek
Posts: 6
Joined: Thu Jan 07, 2016 3:11 pm

Re: What do YOU want to see in an addon?

#19 Post by deanec64 »

Radon26 wrote:"make it possible to never fight but love your way to game complete?"
that would be a completely different game.
but suuure... it probably could.

wonder how it would work with an ice wyrm through... or a forge giant... or a wretchling...
painfully. not saying no challenge. ;-)

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