Undead Explosion: 49 damage or 1400 damage?!?

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HousePet
Perspiring Physicist
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Re: Undead Explosion: 49 damage or 1400 damage?!?

#16 Post by HousePet »

Were you exploding Wisps or Bone Giants?
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Delmuir
Uruivellas
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Re: Undead Explosion: 49 damage or 1400 damage?!?

#17 Post by Delmuir »

HousePet wrote:Were you exploding Wisps or Bone Giants?
I made a new game on Dev mode again and used it and it always did around 1400… there wasn't any hits on the low end.

As for your question, no… I was just blowing up regular minions when I got the variance.

I'm running a new Necromancer on regular to test this again. Weird.

Darkgobbo
Halfling
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Re: Undead Explosion: 49 damage or 1400 damage?!?

#18 Post by Darkgobbo »

Were you by chance leveling in dev mode by using the god mode? cause that gives you a huge bonus to all damage

Delmuir
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Re: Undead Explosion: 49 damage or 1400 damage?!?

#19 Post by Delmuir »

Darkgobbo wrote:Were you by chance leveling in dev mode by using the god mode? cause that gives you a huge bonus to all damage
I am definitively sure that I was not doing that. I'm 100% sure that I'd left it in Dev mode and 50% sure it might have been on semi-god mode but definitely not godmode.

HousePet
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Re: Undead Explosion: 49 damage or 1400 damage?!?

#20 Post by HousePet »

Semigod mode still gives +500% all damage.
My feedback meter decays into coding. Give me feedback and I make mods.

Red
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Re: Undead Explosion: 49 damage or 1400 damage?!?

#21 Post by Red »

At 1400 damage in semigod mode, that means 280 damage without it. More than that, the bigger issue here was consistency, not actual damage, so consistently getting 14000 would indicate the issue has gone away. (And another issue appeared because suddenly you're one-shotting literally everything in Normal mode.)
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Delmuir
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Re: Undead Explosion: 49 damage or 1400 damage?!?

#22 Post by Delmuir »

Red is correct, the problem wasn't the amount of damage so much as the variance. It would appear that in the newest version, that problem has gone away.

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