So, I am having fun with this. A few comments, though:
1. I'm not so sure Antimagic (and Fungus) should be available. Any character can already get them in Zigur and it completely eliminates the choice of whether to go AM, which is a major strategic aspect of the game.
2. When building a character with lots of equilibrium abilities, it is very tedius not to have meditation. While other abilities (mucus, ancestral life, etc) can recover your equilibrium, it is really annoying to have to use these repeatedly.
3. Hate and equilibrium really suck to have together (this is a feature, not a bug).
4. I got a bug: On my Dwarven Randventurer,when upgrading Willpower to 47(36):
Lua Error: /enginge/interface/ActorTalents.lua:233: /engine/Entity.lua:814: attempt to perform arithmetic on a table value
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:233 useTalent
At /engine/interface/ActorTalents.lua:285 forceUseTalent
At /mod/class/Actor.lua:4871 forceUseTalent
At /mod/dialogs/LevelupDialog.lua:178 finish
At /mod/dialogs/LevelupDialog.lua:178 fct
At /engine/ui/Dialog.lua:154 fct
At /engine/ui/Button.lua:64 fct
At /enging/Mouse.lua:56 recieveMouse
At /enging/Mouse.lua:96 delegate
At /engine/ui/Dialog.lua:558 mouseEvent
At /engine/ui/Dialog.lua:337 fct
At /engine/Mouse.lua:56
Here's the character:
http://te4.org/characters/131965/tome/d ... 9c99c7f1e9 It was on his 16th levelup.