Unofficial T-Engine and ToME HG repositories

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madmonk
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Re: Unofficial T-Engine and ToME HG repositories

#16 Post by madmonk »

elcugo wrote:I think bugs.t-o-m-e.net is still the best place to post bug reports, it's very underused right now and seems not anyone cares about it anymore, so it needs a lot of love. One problem is that few developers have access to close reports and stuff.
Could we continue to use bugs.t-o-m-e.net to report bugs? Having two places will get confusing for everyone.
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Jon.

estevens
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Re: Unofficial T-Engine and ToME HG repositories

#17 Post by estevens »

Falconis wrote:I'm happy to start fixing up the SDL build (the windowing system is horribly broken). Once it's basically functional, I guess it's on to the tome module...
Yes, it sure is. Every time I try and get back into it, I get pulled onto some other project. Let me know if you need help, and I'll do what I can.

estevens
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Re: Unofficial T-Engine and ToME HG repositories

#18 Post by estevens »

elcugo wrote:I think bugs.t-o-m-e.net is still the best place to post bug reports, it's very underused right now and seems not anyone cares about it anymore, so it needs a lot of love. One problem is that few developers have access to close reports and stuff. Bug reports on bitbubket are ok too I guess, but if it's too confusing I guess I can disable it.
I can change the way the system works with regards to closing tasks. I can take a look at that tonight.

estevens
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Re: Unofficial T-Engine and ToME HG repositories

#19 Post by estevens »

Ok, I've decided to look the bugs site now. Do we want anyone to be able to close entries, or a delegated group of users?

madmonk
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Re: Unofficial T-Engine and ToME HG repositories

#20 Post by madmonk »

My feeling is that a small group of people should be responsible for closing bugs...

Thought's please!
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Jon.

madmonk
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Re: Unofficial T-Engine and ToME HG repositories

#21 Post by madmonk »

Is there any reason to have the original bugs in bugs? By that I mean should we close them and have a fresh start?
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Jon.

estevens
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Re: Unofficial T-Engine and ToME HG repositories

#22 Post by estevens »

Good point. Other than the SDL issues, I don't know what's still valid.

Xandor Tik'Roth
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Re: Unofficial T-Engine and ToME HG repositories

#23 Post by Xandor Tik'Roth »

I'm pretty sure what needs to happen here is a step by step rundown of all the bugs that are listed. Figure out which ones are fixed and which aren't. From there, it's a fairly simple task to close down the fixed bugs and inquire on the progress of the ones that haven't been done.

I'm all for appointing teams of people to do things. Let me know if I can help here.

Also, try not to double-post. You guys should have an "edit" button that will allow you to edit your previous post.
And it was such a good idea...

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